Vital Bracelet Digital Monster Discussion

BlankShell

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I understand it ultimately gets to a matter of personal preferences and perspective, but my point was that the gameplay is not quite that of a virtual pet and, as you said, is reduced to a single mechanic: exercise. You don't even see your Digimon feeding from it, do you? It's just stated in the manual.
Yet, weirdly enough, that same aspect doesn't play (as I would have expected) in helping your Digimon battle, leaving it to chance. A terrible hit rate doesn't get me tense, just frustrated.
The repetition I mentioned was from meeting the same small pool of Digimon you raise. If I'm raising an aquatic Digimon, I'd like to encounter something else from aquatic Digimon, as if I was going on an adventure in the whole Digital World.
You do still see it; there's a grey cloud when your heart rate is too low, a sun for when it's high enough (also different Digimon have different personalities and prefer different exercise styles) as well as different "levels" of exercise. The main issue with this is more the quality of the device; with the old device, if you had a low resting heart rate (as I do, weirdly) it would almost never read it so your Digimon was always unhappy unless doing extreme exercise. The current model defaults to an average rate if your heart rate can't be read, so while that's good for somebody like me (and just overall for people with accessibility needs), it can also make things a bit TOO easy for maintenance. Obviously since this is just a cheap (ish, lol) toy at the end of the day, it's to be expected, but a more accurate heart reader would be a perfect revision.

As for the battles, it technically does; the higher your mood (and I think exercise level) the better chance you have of hitting your opponent. Type advantage also factors in.

And a lot of the V-Pets are "themed" (mostly thinking of the Pendulums, which this seems to be more of a successor to) so the specificity of biomes seems like a bit of a weird complaint; obviously any specific DiM is limited to that theme, but as long as they keep making DiMs, you have access to a wide variety of rosters to keep things fresh and don't have to start a whole new device; that continuity was another huge draw for me.
you just need to make sure the thing in backup isn't the same stage as what's in front.
That's not fun, just a terrible choice of gameplay implementation: I shouldn't be preoccupied with what I have in backup when raising another Digimon. Why they didn't just add an option for jogressing voluntarily between active and backed-up Digimon is beyond me.
I mean, yeah, more options are always NICE, but every device has its limitations. You can always just raise one at a time; raising more than one just adds something else to keep track of. It's a different kind of complication from what V-pets have, but it's also not a huge inconvenience either. And hey, if you accidentally Jogress (and forget to cancel, which happens to me sometimes) then you've "messed up" and have to try again to get what you want, which seems like a core tenant of the V-pet experience.
Yeah there's no pooping, but that's always the worst part about V-pets anyway.
LOL On the contrary, I find it hilarious and quite realistic, which only gets me to love it more. Again, personal preferences.
Haha, I know people love it, it's just not my favorite aspect. Ultimately it doesn't sound like the device for you (which is fine!) but I think some of the things you're getting hung up on are more as a result of adjustment to new things rather than a flaw in the device itself. It's definitely not as hardcore as a V-Pet, but it's a more introductory version of that, which is perfect for people like me who have some time to experiment and play around, but can't be monitoring things all the time.
 

AquaKai

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For the battles I imagined and dreamt of actively doing some kind of movement before fighting, a la Pendulum, to influence the result.

In fact I prefer the devices with less focus on a theme, but still even on the Pendulum Z you fight enemies from different fields. Being initiated by NFC I expected the battles in the VB to have more random enemies (but I understand why they made it the way it is, it's way simpler)
To sum things up, I feel it's a lot of wasted potential.
Ultimately it doesn't sound like the device for you (which is fine!)
Yeah, it definitely isn't, but it's not fine, I wanted to like it! :p
 

BlankShell

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For the battles I imagined and dreamt of actively doing some kind of movement before fighting, a la Pendulum, to influence the result.

In fact I prefer the devices with less focus on a theme, but still even on the Pendulum Z you fight enemies from different fields. Being initiated by NFC I expected the battles in the VB to have more random enemies (but I understand why they made it the way it is, it's way simpler)
To sum things up, I feel it's a lot of wasted potential.
Ultimately it doesn't sound like the device for you (which is fine!)
Yeah, it definitely isn't, but it's not fine, I wanted to like it! :p

Haha, maybe in the future! I really don't think they're going to abandon the concept. I didn't see it as wasted potential so much as room for improvement; the VBV adding in the manual sleep (and letting the timer count down while asleep) was already a huge gamechanger in the way the device works, so maybe they'll come out with a version that lets you use multiple DiM cards as fields. I mean, in a perfect world this could really be an app on a smartwatch, but I'm assuming they'll at least iterate the concept as things go along. Maybe Digimon Con will bring something new!
 

Saberdramon

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Hey, just saw this event achievement pop up but it’s not translated. Does anyone know the requirement for this? Thanks.

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MarshallLeeMorningstar

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Does anyone know how to battle vending machines? And if the iPhone 6s Plus is compatible. I’ve had my VB for a few months now but I can’t get it to connect to my iPhone 6s Plus or vending machines. I live in Japan so many vending machines can scan cards and phones to purchase drinks. But I don’t know how. Can someone please help me.
 

Timkun55

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Hi everyone!
Just wondering if it's possible to Jogres into any of the final forms on the Ghost Game Dims?
 

Quinnzel

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Hey, just saw this event achievement pop up but it’s not translated. Does anyone know the requirement for this? Thanks.
Sorry for the late response and I imagine you already found the answer but for anyone else who may be wondering, these are tied to a code that Bandai paired with the original white VB to help move old stock. In other words, you'd need to buy a new white VB from Bandai to get these. They're intended as a "Starter Set" for newcomers, not necessarily an enticement for those already playing.

Does anyone know how to battle vending machines? And if the iPhone 6s Plus is compatible. I’ve had my VB for a few months now but I can’t get it to connect to my iPhone 6s Plus or vending machines. I live in Japan so many vending machines can scan cards and phones to purchase drinks. But I don’t know how. Can someone please help me.
Apple didn't open up full NFC capability until the iPhone 7... unlucky that you're right on the cusp there. You'll either have to upgrade or find an old used cheap phone with NFC compatibility that can also run the VB Lab app.

Not sure about the vending machines but I imagine that you'd want to hold the device up to it while it is actively searching for a card/phone to scan (make sure your VB screen is on first). This should initiate a random battle... and not much else. If you happen to have a 3DS or a Nintendo Switch btw, you can also try this function out while those devices are searching for Amiibo.

Hi everyone!
Just wondering if it's possible to Jogres into any of the final forms on the Ghost Game Dims?
Possible but very limited. Only the primary evolution lines on the GG dims are capable of Jogress - That's BetelGammamon/Canoweissmon, SymbareAngoramon/Lamortmon, and TeslaJellymon/Thetismon.
 
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Timkun55

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Thanks Quinnzel!
It's so odd that they'd make Jogresing so limited, but I guess it's because there are less Digimon on those Dims? 😅
 

Rayjai

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Hi, can the VS memory card be shared between 2 devices? My son lost his VS memory card.

Thanks!
 

Ryu Serpentine

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I just got my vital brace v and was wondering if there was a way to keep the screen on longer than the default few seconds? It's not a huge deal if it can't, but it would be ideal to have it on for a bit longer without having to press a button
 

Midboss

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I've bought a second-hand Digivice V, Vital Bracelet, and a bunch of Dims. Am I right in thinking I'll want to reset them both when I get them, or would that cause problems with the Dims already registered to those devices?
 

Quinnzel

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I just got my vital brace v and was wondering if there was a way to keep the screen on longer than the default few seconds? It's not a huge deal if it can't, but it would be ideal to have it on for a bit longer without having to press a button
I'm pretty sure the only adjustable aspect of the screen is the brightness.
I've bought a second-hand Digivice V, Vital Bracelet, and a bunch of Dims. Am I right in thinking I'll want to reset them both when I get them, or would that cause problems with the Dims already registered to those devices?
You'll need to reset the bracelets to be able to connect them with the app, yes. However this should not affect their ties to the Dim cards. (y)
 

Ryu Serpentine

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I just got my vital brace v and was wondering if there was a way to keep the screen on longer than the default few seconds? It's not a huge deal if it can't, but it would be ideal to have it on for a bit longer without having to press a button
I'm pretty sure the only adjustable aspect of the screen is the brightness.
I've bought a second-hand Digivice V, Vital Bracelet, and a bunch of Dims. Am I right in thinking I'll want to reset them both when I get them, or would that cause problems with the Dims already registered to those devices?
You'll need to reset the bracelets to be able to connect them with the app, yes. However this should not affect their ties to the Dim cards. (y)
thanks for the reply, thought that might be the case but wasn't sure. I was only asking because this would be worn at work on my breaks and it would be easier if i could have it on the screen for slightly longer, but not a big deal that it can't
 

Bartz

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May've already been asked, but is there any way to retain the Stage 15 clear between Digimon of the same DIM. I screwed up and my Marinchimeramon evolved into Regalecusmon rather then Plesiomon despite clearing the stage, so I was wondering if there was a way to keep the clear so I don't have to redo the entire process with another Digimon.
 

Quinnzel

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May've already been asked, but is there any way to retain the Stage 15 clear between Digimon of the same DIM. I screwed up and my Marinchimeramon evolved into Regalecusmon rather then Plesiomon despite clearing the stage, so I was wondering if there was a way to keep the clear so I don't have to redo the entire process with another Digimon.
This should be happening automatically. Couple things to check here. First, the Digimon that cleared 15 needs to be transferred to the app so that the data can be passed on. Next, the Digimon you are currently raising needs to have connected to the app since then. An easy way to check if this has happened or not is to go into the adventure missions on the bracelet - The "Goal Stage 15" text will be red if you have the clear data. If the text is red and you still got the wrong evolution, there was mismanagement somewhere else (not enough trophies, wins, etc).
 

Torterenek

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So, I have a concern. I took my vital bracelet to my grocery job, and at the end of my shift, I got groceries for my parents. At the checkout, I activated the nfc function of the payment device with my digimon after it asked for payment. It didn't accept it, of course, but I got a battle on my original vital bracelet, and then I payed with my actual card after to finish the purchase. The next day, around late afternoon, half our check stands were down. could they possibly be related? I don't remember such a thing happening on any other day I worked. So I am a bit worried.
 

Torterenek

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I don't know for sure, but I don't think you can use the same one at the same time on 2 different vital bracelets. You could probably take turns using the vs memory, as long as it's used for one digimon at a time. I'm still new to this device though, so take this with a grain of salt.
 

Blitzgreymon

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I recently got a Digimon vital bracelet. But I don't have a nfc capable phone. Does anyone here know were its possible to get a cheap phone with nfc capabilities and can install the official app. I've been looking everywhere for something that works. But I don't want to spend a lot of money for something that I'm just going to use for a single app.
 

Quinnzel

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I recently got a Digimon vital bracelet. But I don't have a nfc capable phone. Does anyone here know were its possible to get a cheap phone with nfc capabilities and can install the official app. I've been looking everywhere for something that works. But I don't want to spend a lot of money for something that I'm just going to use for a single app.
I wouldn't be mentioning this if I hadn't already seen examples of it, but as long as the device you're currently using was built within the last decade, I'd double check that NFC functionality wasn't simply turned off by default.

Otherwise, you'll want to be looking up a list of (older) NFC capable smartphones and start scouring local marketplace apps until you find something that fits your definition of "cheap."
 
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