Gundramon Preview for Booster Set 6

MarcFBR

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The Digimon Card Game Twitter has updated with a card preview from Booster Set 6 Double Diamond. This time it's Gundramon.

Gundramon doesn't have much art (and doesn't show up that often, although he's had a few different appearances recently), and the art on this card gives it a really nice and fancy look. He appears to be doing his Gewaltschwärmer attack (basically just him going nuts and firing). A high point of the card art is the attacks actually breaking the 'camera' of the card showing us the artwork.



Booster Set 6 Double Diamond is scheduled for release on May 28th.


Previous Card previews for Booster Set 6:


We have clean card images for Starter Decks 7 & 8, plus Delay Promos, Tamers Battle Pack 5, 1st Anniversary Promos, & Pulsemon.

We've also begun to get previews for Booster Set 6 Double Diamond, which will feature characters from Kizuna!

We've also gotten our first details for Booster EX-01 Classic Collection!

Plus we have the first details for the 1 year anniversary of the card game, including a number of fun things!

And images from previous Digimon Card Game releases:
Starter Decks 1, 2, and 3, and first 10 promo cards
Booster Set 1 New Evolution
Booster Set 2 Ultimate Power
V-Tamer Promo Cards
Purple/Black Promo Set
Tamer Battle Pack 1 and Tamer Battle Winner's Card
Booster Set 3 Union Impact
Starter Decks 4, 5, & 6, plus Tamer Battle Pack 2 & winner's Card 2, & 1st 2 scene vote cards
Booster Set 4 Great Legend, Tamer Battle Pack 3, 3rd Scene Vote, Dark Digimon Promo Pack, & Apparel Cards
Booster Set 5 Battle of Omega, plus Tamer Battle Pack 4, 4th Scene Vote, & Vital Bracelet Pack-In Cards
 

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Muur

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Ah the legendary meme Digimon. This art is so over designed and makes me realise just how different it looks in this angle compared to the art we've had for ten years.

It's glorious.

And it has the digital hazard or whatever that symbol is on its crotch plate.
 

Bancho

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Gundramon
<Blocker>
[When Digivolving] reveal the top 5 cards of your deck. You may play an Option card that costs 7 memory without paying its memory cost. Trash the remaining cards. If you don't play an Option card with this effect, delete one of your opponent's Digimon that has a play cost of 4 or less


dang Marc you posted this one real fast.
It's really odd the effect targets specifically a 7 memory option card, I guess we can expect an accompanying option card soon. Perhaps the number 7 in general is a reference?
I LOVE the literal 4th wall break on this card. Gundramon has needed new art for so long and I can't even fathom how hard this digimon probably is to draw, big props to Tonamikanji for doing so from a unique angle. This is the best art of this set so far for me. Simply seeing Gundramon brought a smile to my face!
 
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Sparrow Hawk

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Damn that is sweet. Gundramon is 4th wall breaking. Dat bullet crack hole.

So the blue glowing visor is clearly his EYES. And finally the front view. So that is what he look like at the front view....

Yeah already saw that symbol but it's slightly a bit different, I think?

EDITED: Anybody really play 7 Memory option cards? I think it should be better effect if it includes "7" or less Memory Cost.
But I guess the future effects will be widen involving with 7 Memory Cost cards to improve the certain situations?
 

MarcFBR

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Bancho

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is the knee barrel on the left side of the art an anatomical error or can its design allow the barrel to bend up that high? I would assume its knees can bend so it can walk but when my mind associates the thigh chambers to that barrel it just feels off.

Also who here wants to take the challenge of counting how many guns Gundramon has?
 

Rohan

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Lol, I misread the title as "Gumdramon" so I was pretty confused when I saw the card.

An...interesting effect to be sure. I'll have to see what it combos with before I make a final judgement.
 

Sparrow Hawk

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Is it really 100% accurate on that symbol? My previous post saying it looked a bit different because I'm still unsure due to it's different art style drawn. It is different from Fantomon/Phantomon's symbol? Or what? Yeah... Still hard to judge like that.

is the knee barrel on the left side of the art an anatomical error or can its design allow the barrel to bend up that high? I would assume its knees can bend so it can walk but when my mind associates the thigh chambers to that barrel it just feels off.

Also who here wants to take the challenge of counting how many guns Gundramon has?

Hm I dunno it looked it lacked the "ball joint" to bend.

I believe it was already counted when Gundramon first appeared in old topic? It's 15 (More or less) but this card missed two on Gundramon's "Heel" feet. It could be it is just blocking the view...
 

Mattman324

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you may play an Option card that costs 7 memory without paying its memory cost.

This is going to inspire some really, really silly deck builds, I can already tell. No idea if they'll be good or not, but it's a Blocker whose fail state is killing something so it'll probably see play to some degree.
 

VelgemonMOD

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It's so cool when we get artwork with new perspectives for digimon that have limited artwork. I could never find his face before.

Also, whether or not this card makes it into the English language release could tell us a lot about how they are approaching the English language side of the franchise moving forward.
 

Bancho

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all 7 cost option cards:

Blue:
Cocytus Breath [ST2-16]
[Main] Return 1 of your opponent's Digimon to its owner's hand. (Trash all of the digivolution cards of that Digimon.)
[Security] Activate this card's [Main] effect.

Howling Crusher [BT1-101]
[Main] Trash all digivolution cards under all of your opponent's Digimon.
[Security] Activate this card's [Main] effect.

Yellow:
Seven Heavens [ST3-16]
[Main] 1 of your opponent's Digimon gets -10000 DP for the turn.
[Security] Activate this card's [Main] effect.

Green:
Terrors Cluster [BT2-102]
[Main] Return 1 of your opponent's suspended Digimon to the bottom of their deck. (Trash all of the digivolution cards of that Digimon.)
[Security] Activate this card's [Main] effect.

Purple:
Nail Bone [ST6-16]
[Main] You may play 1 purple Lv. 3 Digimon card and 1 purple Lv. 4 Digimon card from your trash without paying their memory costs. Any [On Play] effects on Digimon played with this effect don't activate.
[Security] You may play 1 purple Lv. 4 or lower Digimon card from your trash without paying its memory cost. Any [On Play] effects on Digimon played with this effect don't activate.

Trump Sword [BT2-110]
[Main] Delete 1 of your opponent's unsuspended Digimon.
[Security] Activate this card's [Main] effect.
 

Sparrow Hawk

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Seriously? There are so few than I thought. But those effects are so STRONG.

I hope Gundramon's effect can use some help from this booster set involves with other new cards designed to combo with him.
Look like 7 Memory cost cards have the same Security effects to activate their main effects.
 

Ragnalord

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Some how this card makes him look prettier than he is lol
 

Nightwing

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all 7 cost option cards:

Blue:
Cocytus Breath [ST2-16]
[Main] Return 1 of your opponent's Digimon to its owner's hand. (Trash all of the digivolution cards of that Digimon.)
[Security] Activate this card's [Main] effect.

Howling Crusher [BT1-101]
[Main] Trash all digivolution cards under all of your opponent's Digimon.
[Security] Activate this card's [Main] effect.

Yellow:
Seven Heavens [ST3-16]
[Main] 1 of your opponent's Digimon gets -10000 DP for the turn.
[Security] Activate this card's [Main] effect.

Green:
Terrors Cluster [BT2-102]
[Main] Return 1 of your opponent's suspended Digimon to the bottom of their deck. (Trash all of the digivolution cards of that Digimon.)
[Security] Activate this card's [Main] effect.

Purple:
Nail Bone [ST6-16]
[Main] You may play 1 purple Lv. 3 Digimon card and 1 purple Lv. 4 Digimon card from your trash without paying their memory costs. Any [On Play] effects on Digimon played with this effect don't activate.
[Security] You may play 1 purple Lv. 4 or lower Digimon card from your trash without paying its memory cost. Any [On Play] effects on Digimon played with this effect don't activate.

Trump Sword [BT2-110]
[Main] Delete 1 of your opponent's unsuspended Digimon.
[Security] Activate this card's [Main] effect.
Very late, but Grey Sword/Transcendent Sword is missing from this list.
Black actually seems to be the only colour without a 7 cost Option, excluding white that is. Should be interesting to see what they give to support Gundramon.
 
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