Do we really not have any higher-res artwork?

humon

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I remember when Next 0rder came out, and we finally got some official artwork of Omegamon Alter B, it was in (IIRC) Shonen Jump, or V-Jump or some other Japanese jumping enthusiast periodical, and the only digital version of that art was a magazine scan that was hastily edited in photoshop to remove the background, but is still somewhat jagged in places, and you can tell it's a magazine scan. That piece of art is still floating around on the various Digimon wikis to this day.

Then we finally got some official Bandai artwork of Meicoomon, in the form of a Hyper Colosseum card. Well, we never got a version of that art without the card attached to it. The photoshoppers didn't even bother this time.

And now there's a Meicrackmon card floating around, and there's some really high-res versions of it. But it's superimposed over a really busy background with MetalGarurumon, and it's yet to be separated.

My question is this.

Where are the photoshoppers? When new Appmon come out, we get clean versions of the artwork within a few weeks. But when we get new Digimon? We're stuck with Shonen Jump scans.
Where are the high-res promo artworks, with nice, white backgrounds?

This might seem like a trivial thing to complain about, but I'd really kill for some nice-quality art of these new mons.
 
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Jay Ukyou

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There's clean versions of the new Appmon? Where?!
 

Theigno

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Getting high res artwork is basically just a matter of luck.
Or rather if bandai just happens to have some product to advertise where creating and putting Digimon artwork online is part of the campaign, because it's not like they have an obligation to just automatically do that. Most high res artwork is from press material that they include with news about a product (games, most of the time), websites of said game or a twitter account. For example we got nice artwork of the n0 protagonist and Omegamon Zwart D because high res images were embedded on their website. But Omegamon Alter B is a different beast. That's a Digimon that was late game content so of course it wasn't included in the initial marketing campaign where most of the high res material came from. And in general for newer games it becomes rather common to release renders of in-game models instead of Bandai artwork. Probably because that way the image serves two purposes at once: "Here's how that Digimon looks like and btw look how nice the models in this game are". V-Jump tends to have more of a sneak peak kind of role where it gets to promote things before any other outlet or website has anything about it. And I think that is part of the answer; we tend to not see that fancy artwork from the V-Jump pop up online for some time because Bandai wants it to be a V-jump exclusive. If a Digimon comes out outside of such a context they just might not see any reason to release that artwork.

Anyway, if there's a possibility that some outlet will provide clean art of a new Digimon in due time, "photoshoppers" probably just won't bother editing every new crappy scan that shows up on the net.

There's clean versions of the new Appmon? Where?!
Generally whenever a new episode of Appmon comes out the Appmon Twitter will throw in some nice high res Artwork of whatever new appmon has their big debut in that episode.
 
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