Digimon Survive Interview/Behind the Scenes Video with Producers, Character Designs

MarcFBR

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Hey look, it isn't cancelled.


We knew, thanks to Producer Habu that not only would we get Digimon Survive updates soon, but that an interview with him would show up, which would also go over not only Survive, but his history with the brand.

While the interview was filmed for overseas (non-Japanese) usage, it's shown up in Japan first via Bandai Namco Entertainment. It showed up relatively quickly with subtitles for the rest of us though.




During the video Producer Habu goes over various Digimon games he was involved with (starting with when he first began to work on the brand), talks about bringing them outside of Japan in recent years, and we also a preview, along with some behind the scenes details for Digimon Survive. Habu also discusses in a few different ways bringing in more elements and thought to appealing to fans who grew up with the Digimon anime, as he has before, along with how conscious choices were made to make this game a throwback to older gametypes.




Assistant Producer Katsuaki Tsuzuki also shows up in the video to discuss some of the elements of Digimon Survive also.


We also get a number of Survive character design images...










Our first big batch of Survive stuff in quite awhile after an expected degree of silence after the game was announced early.


Also, if you look at the clips of the games development in the video, I do believe there are a few Digimon there that we weren't aware of making appearances...


More to come from Survive soon.







Update- Various elements that were higher up on the page before we had the video in English and much of it was rewritten-


Producer Habu has confirmed on Twitter that the Japanese release being first was due to time differences, but that versions in other regions could appear at any time.


This version doesn't have subtitles, but we expect an English friendly version to show up soon (and we've thrown it to a few translators who will look over it as they have time, if an English version isn't forthcoming quickly.)
 

Soul070

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Can't wait for the translation! I hope we get a release date announcement soon. Maybe E3?
 

saifors

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We get some ofscreen footage of the new build showing a heavily overhauled UI that's quite a bit more stylish, less cluttered and in the case of attacks shows much more info Game spped has also upped signioficanlt, characters moving their posuitions now goes much faster (either that or they added a speed up button) we also see some new Digimon like Wendigomon and MarineDevimon.
In terms of mechanics shown with older build is a sort of assist/support that strengthens an attack when an ally is close by and attack range can come in multiple forms like a cros shape and there seems to be a separate range, likely for indicatingthe area of effect (something we have't seen since DS Digimon Story games)
 

Vaioumon

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Sweet! Can't wait to see the English version. Very happy Wendigomon is back!
 

Muur

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Huh, Palmon is on their team instead of Floramon now. I wonder if they replaced her or just aren't showing Floramon. We didn't see Saki either so hmm.

Falcomon evolved to MetalGreymon and Palmon to Garurumon? I guess anyone can become anyone.

I'm glad to see some more Survive stuff. Now to wait for the English version of this video.

As for the designs, I really like the third Aoi, I hope that becomes a DLC outfit or unlockable.
 

Graizen

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So Digimon Tamagotchi is not a toy.
LCD Game.
 

Deep Saver

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Personally I’m excited to see MarineDevimon! I always thought that was the coolest Devimon variant. The interview was really nice too, Habu as usual really seems to “get” things.
 

DATS24

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So Digimon Tamagotchi is not a toy.
LCD Game.
a digital toy gadget is simply a game, though...

anw, as always, my praise to the majestic Lord Habumon.

Habumon is my only hope for the goodness of digimon franchise.
 

Muur

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Personally I’m excited to see MarineDevimon! I always thought that was the coolest Devimon variant. The interview was really nice too, Habu as usual really seems to “get” things.
to think he started not really knowing anything about the franchise based on what he was saying. he got the job, and then I guess just wanted to be really good at it
 

MarcFBR

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Updated the embed and rewrote much of the article.
 

Vaioumon

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Hmm, so nothing really new, but a neat little interview nonetheless.
 

flintlock

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The music is so amazing and really sets the tone, I'm happy we heard more of it. Does anyone remember who the composer is?

Yeah Habu really seems to understand Digimon. Everything they talked about makes me think this game's story, atmosphere and characters are going to be really special and heartwarming to me. And I love older jrpgs sothat sounds hopeful too. We only have seen a few Digimon so far and we already have some great choices I've wanted tpo see for awhile!

All the stuff about how those petitions worked and overseas fans was nice to hear as an English fan too.
 

SparkGold

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they just drop the concept of Digimon being the same yokai and monsters humans encountered in ancient mythology on us in the video. The fact he mentions it also probably means this will be explored in this game. Now I'm even more curious on the story!
 

Muur

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The music is so amazing and really sets the tone, I'm happy we heard more of it. Does anyone remember who the composer is?
.
Tomoki Miyoshi, you can check out I Am Setstuna if you wanna hear some more stuff he did. and some other stuff here: http://tomokimiyoshi.com/

they just drop the concept of Digimon being the same yokai and monsters humans encountered in ancient mythology on us in the video. The fact he mentions it also probably means this will be explored in this game. Now I'm even more curious on the story!
they actually slightly brought it up in cyber sleuth, nokia says something about how humans made digimon and agumon and gabumon laugh at her and say digimon have always been there and part of the plot is actually that EDEN's creation allowed digimon to show up/humans to get digimon
 

SparkGold

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they actually slightly brought it up in cyber sleuth, nokia says something about how humans made digimon and agumon and gabumon laugh at her and say digimon have always been there and part of the plot is actually that EDEN's creation allowed digimon to show up/humans to get digimon
oh, I totally forgot/didn't read into that. I think I just assumed with the later that the Digital World was started by the internet and Eden came a few decades later
 

flintlock

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they actually slightly brought it up in cyber sleuth, nokia says something about how humans made digimon and agumon and gabumon laugh at her and say digimon have always been there and part of the plot is actually that EDEN's creation allowed digimon to show up/humans to get digimon
oh, I totally forgot/didn't read into that. I think I just assumed with the later that the Digital World was started by the internet and Eden came a few decades later
I could ne wrong but I thought that's what they meant too, but the Eaters were implies to be here forever and appeared to people in the past as UFOs and bigfoot and other paranormal things.


Where did they talk about it in 02? I completely forgot about it.
 

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It was a little before the international Digidestined were introduced while Yolei was in Kyoto where she met Sora’s dad and Joe’s brother, they theorized that Digimon were tsukumogami.

What makes this unusual though is that while Digimon in Tamers are stated to have descended from the virtual pet the Monster Makers created, it's possible that said pet fused with the entities to become the first Digimon.
 
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Vaioumon

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The concept as a whole, while definitely neat, doesn't really flow with the franchise in my opinion. It becomes waaaaaaaaay too "don't think about it" when you consider things like the continents being named after common computer terms, "mon" being at the end of every name because that's how programs are named, the fact they refer to themselves as "digital monsters", etc. The franchise's details are just built too much with a human frame of reference for me to believe that the digital world existed independently of the human world, barring some timey-wimey gobbledygook explaination. The building blocks of their dimension could have always been around, sure, but they would have clearly drawn from the human world.
 
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