Digimon Rumble Arena fangame

Lord_of_the_Dude

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Here is a video showcasing Magnamon's Ultra Mode in my Digimon Rumble Arena remake project. All of Magnamon's Plasma Shoot will track the opponent in Ultra Mode. Magnamon will also gain temporary invulnerability if he manages to damage his opponent with his Special + Up in his Ultra Mode. In addition, he can sacrifice his Invulnerability to buff his Extreme Jihad explosion as it becomes extremely huge and unblockable.
 

Renji

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Hi, why there isn't continue when I lose the game?
 

Draco74

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Hi everyone!

We're in a very special moment of the year, and from the team we want to wish you Merry Christmas (maybe a bit late already?) and a happy new year! And there is no better way that with a new update.

V011.png


New Digimon
- MetalGarurumon X
- Dorumon, with Alphamon (locked by default)
- Omnimon X, as Omnimon's alt form (locked by default)

New features
- New alt system for the Digimon. More information below.
- Updated UI and new functionalities in the Digimon selection menu. More information below.
- New Arcade path 7: X-ANTIBODY.
- Mega forms allowed in Arcade only in path 7.
- Continue screen in the Arcade, which will appear up to 3 times.
- New Ultra modes: Wargreymon X, BlackWargreymon X, and Gallantmon X (apart of the ones for the new Digimon).
- New song added: Alphamon Descends.
- Customizable control setup at Options menu. More information below.
- Credits information added at Options menu, with the entire team and the people that collaborated in the development.

New alt system
Until now the Digimon had 3 different colors, but this will change now: they will have up to 10!

All the Digimon will have the first 4 ones available by default, having the rest locked under certain conditions. So, in order to unlock them you have to complete the following actions:
- 5th alt: Win 10 battles.
- 6th alt: Win 25 battles.
- 7th alt: Win 45 battles.
- 8th alt: Win 70 battles.
- Golden alt (9th): Complete all 7 Arcade paths.
- ??? alt (10th): Not available for now.

unknown.png


You have a big adventure in front of you with your favorite Digimon to see all his colors!

Also, as a new feature here, we will be releasing a special alt, the 11th one, once per update. However, the alt will only be there until the next update. These alts are temporary and will be unlocked just by playing the game. Once you unlock a special alt you will keep it forever, even if it's no longer available. Don't lose the chance to get it, and collect them all!
For this v0.11 we are adding:

- MetalGarurumon (Christmas)

* Note: All battles won during previous updates will be considered. If you, for example, already won 14 battles with a Digimon, his 5th alt will be available by default.

Updated selection menu
In the Digimon selection menu we added different QoL features that will make your navigation more comfortable. Let's make a summary of them:
- New alt system: as mentioned before now the Digimon have 10 alts each. These alts are displayed as color squares, so you can navigate through them and choose your color just observing the color of the square.
- Preview: when choosing the Digimon color now you can press L/R to preview the entire render without the color component being in the front. It's something that works by pressing and holding the button, and meanwhile you cannot do anything else until releasing the button. By L you can see the current Digimon form, and by R you will preview the digivolution (being a Mega form or even a Ultra form!). So for the first time the Ultra forms will be also visible there.
- Battles won: the number of battles you won with the selected Digimon will be now visible at the top-left of the screen, but only if you're in a mode where the victories count (like VS CPU, or Arcade). You will be able to see your progress with that Digimon in a very comfortable way. And you will now how many new battles you have to win for unlocking the next color!

Customizable control setup
One of the most requested features is finally here. By going to Controls at Options menu will you access to a new menu where all the inputs are displayed. Multiple actions are available at this menu:
- Modify an input: by pressing ATTACK button having selected the input you want to change will start the modification process. The next button you press will be assigned.
- Switch the control: in case you're using keyboard and want to change to gamepad controller, just click on Switch button and press START with the device you prefer.
- Reset all inputs: very helpful in case you changed too many things, or if you simply want to go back to default settings.
- Player 2 settings: by accessing to this menu using Player 2 option, you will be able to press START with the device player 2 would use and configure it without affecting your main control settings.

We also added icons to display the configuration, but only for gamepad controllers! We mapped Xbox controller. In case you access with a gamepad controller and you see the button as text you can make us know to map that controller as well! We don't have all controllers with us, so it's normal to find new ways to play.

New Ultra modes
- Wargreymon X: His Terra Force will be thrown directly charged, and it produces Burn status. Also, his special+D (Great Tornado) becomes Brave Tornado, which will have suction effect, more duration, and the player will be able to control. Finally, his special+D Poseidon Force becomes as huge as Terra Force.
- BlackWargreymon X: He directly thrown a charged Terra Destroyer, which will leave a trail of flames when impacting. Also, his projectiles when doing special+D will now track the opponent.
- Gallantmon X: His special attack will be thrown directly charged, and his lightsaber will be extremely extended when using it, winning a lot of range.
- MetalGarurumon X: His special+D, as happening with MetalGarurumon, will throw tracking missiles that can freeze the opponent. Also, his special+F's breath will become unblockable (both of them).
- Omnimon X: He will able to activate Omega InForce by pressing EVO button (more information below), and his special+D attack becomes All Delete.
- Alphamon: He summons Ouryuken, increasing the stats and throwing projectiles each time special+Up is done. Also, he adquires access to Alpha InForce (more information below).

Omega InForce & All Delete
Omnimon X has access to 2 special abilities. These ones are terribly powerful, and they're amazing tools to help him win the battle. First we have Omega InForce, which is a power he can enable by pressing EVO button being in Ultra mode. With the Omega InForce he will automatically block all attacks, reducing the damage to zero, and allowing him to counterattack in an easy way. However, the Omega InForce will be disabled when a special attack is done.

Then, his special+Down becomes All Delete when in Ultra. All Delete is an extremely slow attack that, when executed, will defeat the opponent with one hit using a black sphere. I would say a good strategy is important here.
Also, this attack has different phases. First Omnimon X will be invulnerable when preparing the movement. Then, he will jump high and is here where Omnimon X can be attacked. If that happen the movement will be canceled and Omnimon X will lose the Ultra mode.

Alpha InForce
The famous ability that Alphamon with Ouryuken can execute anytime, anywhere. Alphamon can use Alpha InForce at any moment, even when being attacked. This movement will stop the time and will make the opponent be frozen during few seconds. Is important to mention that Alpha InForce will remove all items or effects thrown by the opponent, will also remove the negative status that Alphamon may have and, most important, will heal Alphamon if at the moment the attack is activated he has blue life bar (meaning that you were recently hit). However, apart of all this, the enemy will win a bit of energy meter. No doubt that this ability makes Alphamon a scary opponent.

Arcade NNN Invasion
As a new Arcade path has been added the invasion will consider it too. And, of course, this path is included in the requirements for unlocking the final surprise of the Numemon Invasion mode.

* Note: This only affects the new players; of course the ones with that surprise unlocked will keep it as unlocked.

Unlockables
- Dorumon (with Alphamon): Complete Arcade path 7 in Hard difficulty.
- Omnimon X: Complete Arcade path DIGIMON ADVENTURE with Alphamon in Hard difficulty.
- Arcade path 7: Complete the following requisites:
1. Defeat DIGIMON ADVENTURE path as Agumon with Wargreymon X.
2. Defeat DIGIMON 02 path as BlackAgumon with BlackWargreymon X.
3. Defeat DIGIMON TAMERS path as Guilmon with Gallantmon X.

Adjustments / Bug fixing
- All CPU Digimon can use the final Ultra move (if they have).
- Omnimon X will be the final boss of Arcade path 7 if the player is using Dorumon or Alphamon.
- Armageddemon received some bug fixing to make it more stable.
- Magnadramon: Her Apocalypse received a visual update.
- Palmon: Her neutral special attack's hitbox has been updated to be more precise.
- Rosemon: Her special+F is much faster now. And her special's projectile is multihitting.
- Valkyrimon: Fixed the bug where his arrow was affectedd by his own special+D's explosion.
- Lopmon: He received an updated win animation, as well as the idle one to differenciate more from Terriermon.
- Lopmon: A new VFX effect was added when using special+D attack.
- Wargreymon: He uses the back shield when using the guard.
- BlackWargreymon: He uses the back shield when using the guard.
- BlackWargreymon: He received a new idle animation to differenciate more from Wargreymon.
- BlackWargreymon X: He received a new idle animation to differenciate more from Wargreymon X.
- NoblePumpkinmon: His special+D's animation is faster now, allowing him to move while the pumpkins are floating. Also, these pumpkins will remain floating more time.
- Justimon: An electricity VFX has been added when changing the arms. Also, the arms were fixed to avoid the bug where they remain visible after the attack.


You can find the link in the first message of this thread. Enjoy!
 

VamAngemon

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I've made an index of all update posts by Draco74, as they contain vital information on the game's features and will be helpful for compiling a definite guide once the game goes to 1.0 / release:

v20201011 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-381137
v20201027 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-382396
v20201101 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-382704
v20201107 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-382999
v20201114 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-383479
v20201115 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-383616
v20201122a https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384100
v20201122b https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384127
v20201125 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384300
v20201126 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384375
v20201129 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384565
v20201205 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384908
v20201206 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-384985
v20201208 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-385273
v20201212 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-385588
v20201213 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-385708
v20201219 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-386123
v20201226 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-386524
v20210102 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-386863
v20210109 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-387195
v20210129 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-388589
v20210307 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-391015
0.4 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-392700
0.5 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-394601
0.6 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-398120
0.7 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-399827
0.8 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-403299
0.9 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-405718
0.10 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-408593
0.10.5 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-409624
0.11 https://withthewill.net/threads/digimon-rumble-arena-fangame.21232/post-411142
 

Draco74

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Hi guys,

I uploaded the links again due to a hotfix. We detected a bug in the secret final battle of Arcade path 7, and you'll need to download the game once again in case you did already. I apologize for this.

PD: @VamAngemon amazing compilation, thank you so much ^^
 

Realsoter

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The controller config and continue screen are what make this update the best ever for me. They were the two things that made me think twice before attempting to come back and try new upadtes. It's time to enjoy this fully now !!! The rest is icing on the cake imo but fking awesome xD. I hope you all have an amazing new year. You are legends at this point.
 

Liddell

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Hi! Great job as always!
Just an issue: when remapping the controls, I can't seem to be able to use the D-Pad. Only the analogic is can be used. I'm using a X360 controller.
 
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luis

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very good congratulating the great game, please help the configuration of controls, I have a remote (usb universal serial bus) and the directional buttons do not activate the other buttons if it is activated
 

One Random Guy

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We will check the issue, the system is still very new and issues were expected. We will take a look at what may be causing this errors. Please report any other thing you find out.
 

luis

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THANKS TO YOU, I have a game controller for pc (universal serial bus usb) and the directional buttons are not activated (only the keyboard) / the other buttons if activated for the controller, ALTHOUGH I also discovered button L is determined only and the button R is determined only on the keyboard with the letter Y (all this on the usb controller)
 

kaisergreyx

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my old controller also won't work in new version, it is still good on 0.10 thx for the update btw
 

One Random Guy

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my old controller also won't work in new version, it is still good on 0.10 thx for the update btw
Can you tell us which control are you using? We will do our best to improve compatibility in the future
THANKS TO YOU, I have a game controller for pc (universal serial bus usb) and the directional buttons are not activated (only the keyboard) / the other buttons if activated for the controller, ALTHOUGH I also discovered button L is determined only and the button R is determined only on the keyboard with the letter Y (all this on the usb controller)
Btw, we are now aware of some of the issues you mentioned and are working on fixes. Still requiere testing but it's going in a good direction 🤗
 

Ricardolindo

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Hi everyone!

We're in a very special moment of the year, and from the team we want to wish you Merry Christmas (maybe a bit late already?) and a happy new year! And there is no better way that with a new update.

V011.png

I hope you had a Merry Christmas. Happy New Year.
 

Guyverd

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Hello.
Thanks for the update.
It's so awesome.

Yet I find a trouble using my general PC gamepad, which I used to play with.
Since this update, the game doesn't read my gamepad anymore, where till the previous update is fine.
I tried to use X360CE to make my gamepad read as XBOX controller and it's readable.
So, does the game need XboX controller to be used?
 

luis

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Wishing the whole team and their fans a happy new year 2022, have a great time with their families and friends.
 

kindevil90

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Happy new year! Thanks for the update, looking forward for more digimon.
 

Gothicpd

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I have a problem, I lost the code to unlock the numemon invasion. I tried to get like the first time he let me win 5 times and when I defeated Numemon and in the next fight I gave him a choice of digimon but this time he didn't give me anything. Does anyone know how I can get the password back or? oh if I have to pass the complete path to retain the password?
 

Dani

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very good update with alphamon super but there is a big problem friends I have tried to play with a friend but I don't know if I can in this update rejects the USB joystick of pc but in the previous version it was good that you could play with two players please fix it

joystick incompatibility please fix that bug as second player can't join
 

VamAngemon

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To all who have joystick incompatibility: as you wait for a def fix, you can meanwhile use joytokey, google for it!
 

Draco74

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Hi guys,

Thanks again for all feedback you shared. Clearly the key point was with the joysticks, and we've worked on a fixed version for you to be able to correctly customize it. You can find it in the first page, the link has been updated.

The fixed version includes:
- Fixed the bug where you cannot access golden alt slot if you don't have the 8th one
- Added the Digivolution button in the control setup
- Fixed the recognition of the D-pad in the control setup
- Fixed the crouch bug when changing the inputs

Please download it using the single link. You will recognize it because the file's name says v0.11a
 
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