We advise to use a windows or 3rd party keyboard remapper, we needed to update Unity version for different features that came in the update and dialog is no longer a thing there. Tho I can't recommend one specifically cuz I have no experience with them.Hey guys. I just found out about the game and I think its amazing. The only thing is that I don't know how to configurate the controls. Can anyone please explain me how, I have never played any fangame or even used a keyboard remaper. Please help
Thank you for the suggestions! We hope to be able to add the Demon Lords when we find a chance!Bro, this game is INCREDIBLE! The way you paid attention to some details makes everything very satisfying
I can’t remember when was the last time I played a digimon game with this excitement, keep going! You’re doing a great work
one suggestion I’d like to make is to put the seven great demon lords, like
Barbamon would be an alternative evolution for demidevimon
Black gatomon —> lilithmon
Lucemon —>lucemon chaos mode (In turn, he would evolve to lucemon Shadowlord mode in a way similar to armaggedemon)
Beelzemon is already in the game
Syakomon—>Leviamon (making him as an alternative evolution of betamon would be a more practical option)
Paschomon—>Belphemon Rage mode (or Belphemon sleep mode, then making rage mode in the same stile of armaggedemon)
Daemon as demidevimon’s third alternative evolution (or impmon’s one, in order not to reach any supposed limit of alternative evolutions)
What link are you using?Hi man!
I can't download from mega, do you have another way to download? I really want to play.
Yep but can't share it on YouTube,bandai can be an ass sometimes, look what happened with fanmade card game...
As we stated different times before, the English voices are not optional due to the inmense lack of voices for different Digimons in that language. If we allowed for ENG VO 70% of the digimons we have planned would only grunt. We had to adapt and act acordingly to the resources we have at our disposal.1-English voices should be optional.
We used his animations from the other games and in no game he shows the lance all the times.4-Gallantmon CM's Double-Lance should be visible at all times.
Game is WIP, most of this things will be addressed at some point.5-some Ultras deserve a 2nd-step of evolution "like the revealed Chaosdramon,Beelzemon BM,Armageddomon",
for Omnimon "Alters' concept",other X-Antibody Evos like MetalGarurumonX/OmnimonX/ChaosdramonX,
or at least change that fiery fried skin upon most digimons...to a wireframe skin maybe,
Refer to previous answer.8-BanchoLeomon "As Digi-fusion partner with Varodurumon/Darkdramon" can be a priority to Chaosmon "either states as Ultra state".
Refer to previous answer or previous answer's previous answer.9-old battlefields and few animations of them (crazybattlefield/volcano),old bgms.
Refer to previous answer or previous answer's previous answer or previous answer's previous answer's previous answer.9-old battlefields and few animations of them (crazybattlefield/volcano),old bgms.
Same as most of the above.11-battle rounds.
I think we have been getting more creative with digimon movesets with the current Digis we are releasing. Most digmons need some type of mobility in their kit in order to feel somewhat fluid so while I agree some moves can be replaced or updated to look more interesting, there's not a lot of variety when it comes to them that will not result in a clunkier experience.2-Horizontal/Vertical Diverolling attacks should be changed instead of being copied to most characters,there're other attacks for each digimon
which are unique and from the original DRA/DRA2 and other games.
Acording to Thorn's Whip description (Attack with a high-voltage whip. it can either enslave a Digimon as its devoted servant or electrocute them.) and it's DS:CS depiction, the attack involves some pink electric energy around the whip. Forbidden Temptation description also describes a wave of energy as one of it's possible incarnations. The way Rosemon's made was in order to really emphasize her identity as a long range projectile based character, hence why we went with the less common depictions of her attacks.7-Rosemon's whip attack isn't that beamy or stingy,needs fixing,also the forbidden temptation
should be whirly and vortexed with rose pedals.
Some times balance>canon.6-Magnamon's Standard energy balls should be either homing missiles like the series or clear beam,
like the series.
Also, thank you for the suggestions! We hope to be able to add them at some point. Virtual Hugs.keep up the good work,let me know whenever help is needed and i don't care about credits,lol
Digimon is my dream tho,come on.
if i want a character to be added personally,...don't mean to be arrogant,.....it'd be either ChaosdramonX or Gaiomon "blackagumon's alt evolution",
i just checked her now,and it'd be lovely too ^_^my God man, I just met your work! what a wonderful thing! I am delighted! congratulations on your hard work, i imagine it gives you a lot of work to do all this! you deserve a lot of recognition for all your efforts! incredible I have a question: I saw that you put some alternative forms for the protagonists' digimons! do you intend to give some to palmon, like Rafflesimon or something? I like it a lot and I was wondering if there would be any besides rosemon