Digimon in December V-Jump- Ghost Game, Card Game Booster Set 8 Previews, Vital Bracelet, ReArise, & Figures and Models

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vjumpdecember1_october20_2021.jpg
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It's time for all the new Digimon content from the December 2021 cover dated issue of V-Jump!




We start off with a page dedicated to Hiro, Gammamon, and BetelGammamon.

There is a reverse page that clearly has some interview or Q&A content, but we don't have an image of that page for now. Update- Alternate has it.



Then Booster Set 8 gets a large section starts off with Ghost Game...
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A spread dedicated to a stack of Gammamon related cards from the upcoming Booster Set. They have a small aside near the bottom of the 2nd page showing off the recent Saikyo Jump promo card.



Then the main focus for Booster Set 8...

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Adventure 02!

We get previews of Fighter Mode, a Daisuke & Ken dual tamer card, plus a stack of well loved evolutions from 02- Fladramon, Lighdramon, Shurimon, & Silphymon.

All are dual color cards. Really nice all around. Some nice references built into the cards (Silphymon being in the midst of their evo sequence is especially fun.)


Previous previews for Booster Set 8 New Hero:
Packaging & Zhuqiaomon




Vital Bracelet time!

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Evolution details for various forms on the Gammamon Dim Card, plus a reveal of Millenniumon as a raid boss in November.




We continue on with mobile game time!

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ReArise shows off some story details, and a few fun upcoming Digimon that will show up in events.

Plus the alternate for both Vital Bracelet and ReArise pages.



And last up...

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A look at the upcoming Omegamon X Amplified and Magnamon Figure-rise Model Kits!

Plus the 'The Digimon' Ghost Game figures!



Lots of Ghost Game and cards this month. The art previews as always are a highlight.


Thanks to IxLovexDigimon for the images.

Update- A few people sent in higher resolution versions of the card pages. They are from the same source photo, just larger and without a watermark, so we've just swapped them out.

Update- Thanks to TechnicalSuwako for the alternate images.
 

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JungleTrooper

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Who's that 3D guy in red on the videogame page?

EDIT: Bancho Stingmon?
EDIT: Aaah, yes, never mind.

Anyway, they seem to keep their cards close to their chest; Not a glimpse of the evolution-stages for the other Ghost Game protagonists.
 
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Bancho

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ReArise players, is Bancho Stingmon becoming playable? Because that now leaves Bancho Mamemon as the only Bancho not playable in a video game or the new card game. I really want to see him in both especially now that his anime appearance is still fresh in people's minds
Who's that 3D guy in red on the videogame page?
Sleipmon (Kentaurosmon) X

I'll post card game translations in a bit
 

Tarama

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It turns out right, Imperialdramon FM is Level 6. I predict some of the Mode Change will be in the same level and some will be one level higher.

I think Leopard Mode will be like Fighter Mode, it will be Level 6. Sleep Mode as well.
While some forms like Merciful Mode, Crimson Mode, Superior Mode (for Shoutmon X7), Ouryuken will be one level higher. (Lv.8, Lv.7, Lv.7, Lv.7)
 

HeavyLeomon

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Who's that 3D guy in red on the videogame page?

EDIT: Bancho Stingmon?
EDIT: Aaah, yes, never mind.

Anyway, they seem to keep their cards close to their chest; Not a glimpse of the evolution-stages for the other Ghost Game protagonists.
Depends if you are referring to the badass insectoid one it is BanchoStingmon, or if you are referring to the deformity designed by a 7 years old kid (as almost every Xantybody form) then its kentaurosmonX
 

Bancho

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Depends if you are referring to the badass insectoid one it is BanchoStingmon, or if you are referring to the deformity designed by a 7 years old kid (as almost every Xantybody form) then its kentaurosmonX
um, does this look like it was drawn by a kid to you??

Plotmonx2.jpg
 

Sparrow Hawk

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Huh? Deformity...?

Hmm I'm really shocked to see Armor cards got dual colors... Instead to have their elemental powers to match to color cards. I guess I will have to get used to it...
 

HeavyLeomon

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Depends if you are referring to the badass insectoid one it is BanchoStingmon, or if you are referring to the deformity designed by a 7 years old kid (as almost every Xantybody form) then its kentaurosmonX
um, does this look like it was drawn by a kid to you??

Plotmonx2.jpg
Did you know what means "almost every"? If you are curious about wich ones i think are not that bad designed you can dm me anyways.
Also designed and drawn is not the same. For example, footmon was designed by a kid, but his official look was drawn by a different person. Anyways it was not literal, by saying "designed by a kid" i was mocking about how many of them are just st@p*d versions of their base form. Adding spikes and some ridiculous details is something that most kids would do if you let them modify a monster.
 

GoldenEXP

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Interesting that armors are dual colors but can only evolve from the gained element color, or their canonical Pre-evo
 

Muur

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geoomega

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Cool BetelGammamon card and Kentaurosmon X finally.

Also Millenniummon raid Boss is coming, yay.
 

rmzy

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Interesting that armors are dual colors but can only evolve from the gained element color, or their canonical Pre-evo
It makes sense giving them a special rule that enables them to evolve from their primary pre-evolution, but having them all be dual types feels a bit weird. Wonder if the ones who are more likely to keep their colors, like Pegasmon or Holsmon, will be mono-colored.

Never would've guessed green for Raidramon. I would've expected yellow for lightning, or maybe black for color coordination.

I'm really curious about what level Nefertimon will be now, as well as whether we can expect any of the non-anime armor evolutions and how they'll be handled.
 

YongYoKyo

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I'm really curious about what level Nefertimon will be now, as well as whether we can expect any of the non-anime armor evolutions and how they'll be handled.
Based on the trend, Tailmon's level shouldn't have any bearings on Nefertimon's level, since Nefertimon will just have an evolution clause that directly names "Tailmon". Maybe they'll reduce the cost from 2 to 0 for balance reasons.
 

Hydranoid413

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Millenniumon as a Vital Bracelet raid boss

freaked out for a second when I saw BanchoStingmon (thought it might be related to the new 02 movie) before I realised it’s for ReArise
 

MarcFBR

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Added alternate images.
 

Ragnalord

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I like all the reveals here.
 

robiu013

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Guess they retroactively decide for green to also include thunder element Digimon. Blitzmon was green and Betamon who is an amphibian, but uses Electric attacks was also re-done as a green card. It also goes hand in hand with Tentomon being green.
 

Bancho

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@HeavyLeomon it was a joke. I posted the most out of art style, simplistic, and unprofessional looking reference book art an X form has

He's been playable for like a week. his attack animation is super lame IMO
oh, I didn't see this because Bancho Stingmon was added super recently. His animation is pretty lame tbh but at least it utilizes the stingers in his character design, it could be way worse

Gurimon
[Inherited Effect]: [When Attacking] (Once per turn) If this Digimon has 6000 DP or more, <Draw 1>.

Gammamon
[Your Turn] (Once per turn) When you play a Red Tamer, <Draw 1>.
[When Attacking] If this Digimon has 6000 DP or more, delete 1 of your opponent's Digimon with 3000 DP or less.

BetelGammamon
[When Digivolving] This Digimon gains <Blitz> for the turn.

Hiro Amanokawa
[Your Turn] If your Memory is at 2 or less, set it to 3
[Your Turn] When your Digimon with [Gammamon] in its name or your Lv. 5 or above Digimon attacks, you may suspend this Tamer to give 1 of your Digimon +2000 DP.

Flamedramon
This card can Digivolve from "Veemon" for 2 memory
<Armor Release>: When this Digimon would be deleted, you may trash 1 card from the top of this Digimon's digivolution cards to prevent it from being deleted.
[When Attacking] This Digimon gains +3000 DP for the turn.

Raidramon
This card can Digivolve from "Veemon" for 2 memory
<Armor Release>: When this Digimon would be deleted, you may trash 1 card from the top of this Digimon's digivolution cards to prevent it from being deleted.
[When Digivolving] Suspend 1 of your opponent's Lv. 4 or lower Digimon.

Shurimon
This card can Digivolve from "Hawkmon" for 2 memory
<Armor Release>: When this Digimon would be deleted, you may trash 1 card from the top of this Digimon's digivolution cards to prevent it from being deleted.
[When Digivolving] 1 of your opponent's Digimon with <Blocker> cannot attack or block until the end of your opponent's next turn.

Silphymon
<DNA Digivolve>: 1 Red Lv.4 Digimon + 1 Yellow Lv.4 Digimon
[When Digivolving]: 1 of your opponent's Digimon gets -5000 DP for the turn. Then, if you used <DNA Digivolve> to Digivolve into this card, delete 1 of your opponent's Digimon with 5000 DP or less.
[Inherited Effect]: [When Attacking] Delete 1 of your opponent's Digimon with 5000 DP or less.

Imperialdramon Fighter Mode
This card can Digivolve from "Imperialdramon Dragon Mode" for 2 memory
[When Digivolving] Return 1 of your opponent's Digimon with 10,000 DP or less to its owner's hand
[When Attacking] (Once per turn) If this Digimon has a Blue Digimon in its digivolution cards, unsuspend 1 of your Digimon. If this Digimon has a Green Digimon in its digivolution cards, suspend 1 of your opponent's Digimon.

Davis & Ken
[Start of your Main Phase] If you have Blue Digimon in play, you gain +1 Memory. If you have a Green Digimon in play, you gain +1 Memory.
[Your Turn] When your Digimon Digivolves into a Digimon that has 2 or more colors, you may suspend this Tamer to unsuspend that Digimon.
 

Mattman324

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Not exactly how I thought they'd handle armor, but I like it, it's unique and immediately recognizable.
 
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