Clean Packaging for Card Game Booster Set RB-01 Rising Wind, plus Espimon from Promo Poster Photo

MarcFBR

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boostersetrb01preview_december27_2022.png
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The Booster Set RB-01 Rising Wind page was updated on the Card Game website, with a preview of the packaging, which features Siriusmon

We generally already have good previews of these, but worth another look.



The page also re-details the card distribution for this set...
122 cards total, made up of:
Common: 20 species
Uncommon: 25 species
Rare: 33 species
Super Rare: 21 species
Secret Rare: 6 species
Promo: 17

There will also be 19 parallel cards in the set.

Many (most) of the cards in the set are reprints of existing cards.


Plus...
rb01poster_december27_2022.jpg
espimon_december27_2022.jpg

We have a photo of the promo poster for RB-01, and at the bottom in the card preview,s we get a preview of a card we haven't seen yet!

Espimon! He's setting up various Mot Bombs in it.


Thanks to de_gi_no_gen_2 for the poster images.



Previous previews for Booster Set RB-01 Rising Wind:
First look at packaging & Siriusmon Preview
Logo and Packaging Preview
V-Jump Previews
Zeromaru, Taichi, Gurimon, & Hiro
MetalGreymon, ToyAgumon, Megadramon, & Gammamon
Omegamon, Koromon, Greymon, BetelGammamon, & Canoweissmon
Memory Boosts, V-Jump Cards, & Promo Renumbers
Red Memory Boost, Blue Memory Boost, AeroV-dramon, & ULForceV-dramon
Yellow Memory Boost, Green Memory Boost, Agumon, & Greymon
Gammamon
Black Memory Boost, Purple Memory Boost, PicoDevimon, Keramon, & Diablomon
Tsumemon, Upamon, Terriermon, Chumon, & Shakomon
Craniummon, Upamon, Cupimon, Tanemon, Numemon, & Monzaemon

Booster Set RB-01 Rising Wind is out January 27th, 2023.



We have early detailed for Booster Set RB-01 Rising Wind.

We have early details for Booster Set 13 VS Royal Knights.

We have clean card images from Booster Set EX-04 Alternative Being.

And images from previous Digimon Card Game releases:
Starter Decks 1, 2, and 3, and first 10 promo cards
Booster Set 1 New Evolution
Booster Set 2 Ultimate Power
V-Tamer Promo Cards
Purple/Black Promo Set
Tamer Battle Pack 1 and Tamer Battle Winner's Card
Booster Set 3 Union Impact
Starter Decks 4, 5, & 6, plus Tamer Battle Pack 2 & winner's Card 2, & 1st 2 scene vote cards
Booster Set 4 Great Legend, Tamer Battle Pack 3, 3rd Scene Vote, Dark Digimon Promo Pack, & Apparel Cards
Booster Set 5 Battle of Omega, plus Tamer Battle Pack 4, 4th Scene Vote, & Vital Bracelet Pack-In Cards
Starter Decks 7 & 8, plus Delay Promos, Tamers Battle Pack 5, 1st Anniversary Promos, & Pulsemon
Booster Set 6 Double Diamond Cards, the 1st Anniversary Adventure Pack, and more
Booster Set EX-01 Classic Collection, plus Tamer Battle Pack 6 & 7, Tyranomon & dual Zeromaru Promo Cards
Booster Set 7 Next Adventure, Campaign Cards, & Tamers 20th Promo Cards
Starter Decks 9 & 10, plus Tamers Battle Pack 8, Ghost Game Promos, Online Promos, Tamers Evolution Box 1, & Amazon Starter Promos
Booster Set 8 New Hero, Starter Deck 11, plus Tamer Battle Pack 9 & Event Cards
Booster Set 9 X Record, plus Battle Pack 10, Special Promo Pack 2022, Update Pack, & Evolution Box 2
Starter Decks 12 & 13, Luxury Finished Tamers, plus Battle Pack 11
Booster Set 10 Xros Encounter, plus Battle Pack 12, Special Promo Pack 2022 v2, & Evolution Cup Cards
Booster Set EX-03 Dragon's Roar and Survive, DC-1, Memorial, Battle Pack 13, Illustration, & Espimon Promo Cards
Booster Set 11 Dimensional Phase, Battle Pack 14, & Special Promotion Pack 2022 Version 3.0
Booster Set 12 Across Time, plus Survive Promo Pack & Madanhai Cards
Starter Deck 14, Battle Pack 15, plus Siriusmon & Ritsu Promo Cards
 

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Tarama

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I've just realized Espimon's Mot Bomb mouse is a mouse...
 

Muur

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Those bombs look a lot different than they did in Digimon dreamers
 

Bancho

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I can't tell if Espimon's ability is referring to it being inspired by a tamer or more defensive around tamers. Maybe it's not a reference at all and I'm reading into it


Espimon
Rookie | Virus | Cyborg
-
Inherited Effect: [Opponent's Turn] If a Tamer is in play, this Digimon gets +2000 DP.
 

D O R U g o r a m o n

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I hope they actually give espimon an ultimate and mega form this set. Or at least make Fuhmamon his ultimate.
 

Geode

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I’ve been thinking about colors red, blue, green, yellow, purple, black, and white for the different groups of cards, what do all those colors means? I thought I knew before but now I’m not sure.
 

Bancho

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I’ve been thinking about colors red, blue, green, yellow, purple, black, and white for the different groups of cards, what do all those colors means? I thought I knew before but now I’m not sure.

I'm not sure if you mean gameplay or lore so I wrote my thoughts on both to kill time


Red:
Gameplay: Red is all about getting rid of your opponent's security cards fast as possible. To do so, Red has the most DP boosting effects of all the colors, has many ways to stack on extra security checks, and is the best color at outright deleting opponent Digimon in order to clear a path to go straight to security.
Digimon usually found in Red: draconic digimon, digimon associated with fire, digimon found in volcanic environments

Blue:
Gameplay: Blue is about building your resources while limiting your opponent's resources. Blue's favorite way to do this is by adding digivolution cards to its Digimon and removing digivolution cards from your opponent's Digimon. Blue gives you high rewards triggered by your opponent having Digimon with no digivolution cards and Blue also likes to play its Digimon's digivolution cards as seperate Digimon. Blue is also the best color at unsuspending its Digimon (which usually allows you to attack twice) and is the best color at drawing cards and gaining memory through effects.
Digimon usually found in Blue: beast digimon, aquatic digimon, digimon found in cold environments, sky dragons or digimon related to them like Veemon

Yellow:
Gameplay: Yellow is a control color mainly focused on weakening the blows your opponent can dish out. Yellow likes to add cards to its Security while lowering opponent Digimons' DP and removing their security attacks, making it an ordeal to lower their security count. Yellow also gains high rewards from their own effects that are triggered by having their security stack at a specific count and they can also look at, draw from, and add to their security stack in order to better control what their opponent activates during security checks.
Digimon usually found in Yellow: primarily Virus Busters and holy digimon but also includes digimon associated with light, health, or electricity

Green:
Gameplay: Step 1: digivolve as fast as possible. Step 2: suspend as much of your opponent's Digimon as possible. And Step 3: delete your opponent's Digimon through combat. Green has the cheapest digivolution costs and effects that search the top cards of your deck for Digimon cards of specific levels in order to help ensure you have cards in your hand to digivolve into. Green also has tons of effects that suspend your opponent's Digimon and also gives you rewards for your opponents having suspended Digimon and effects that punish or remove from play your opponent's suspended Digimon. Green also has effects that reward you for deleting opponent Digimon in battle and surviving as well as effects that allow you to target unsuspended Digimon for an attack.
Digimon usually found in Green: Plant digimon, insect digimon, dinosaur digimon, and any digimon who live in nature heavy environments

Purple:
Gameplay: Purple is the high risk, high reward color. It will ask you to trash cards from your hand, a lot of times as a cost for a good effect, and will also give you powerful rewards at the cost of deleting your own Digimon in play. Purple also gains high rewards from their effects that are triggered by having the card types in their trash at or past a specific count and Purple can also play cards from their trash, essentially turning it into a second hand. Purple also incentivizes filling your trash with its signature <Retaliation> effect that has it so when a Digimon with <Retaliation> is deleted after losing a battle, you also delete the Digimon it was battling which is a fun way of giving Purple removal.
Digimon usually found in purple: primarily Nightmare Soldiers, evil digimon, demon digimon, undead digimon, and fallen angel digimon but also includes digimon found in dark environments or associated with magic or darkness as an element

Black:
Gameplay: Black's game plan is to always balance the amount of offense it has to its amount of defense. It has <Blockers> at every level and its Digimon with <Reboot> unsuspend during their opponent's turn, allowing Digimon they attack with to not be revenge deleted and even join their defense as another <Blocker>. Black gives its Digimon a lot of DP boosts, but it's usually only given during your opponent's turn or when the Digimon has a defensive ability such as <Blocker> or <Reboot>. Black also has the <Decoy> effect where if one of your other Digimon would be deleted by an opponent's effect, you may delete the <Decoy> Digimon to prevent that deletion. To make up for Black's slow and defensive gameplay is the powerful effect <De-Digivolve> which allows you to trash a stated number of cards from the top of one of your opponent's Digimon's stack unless it has no digivolution cards or becomes a level 3 Digimon. Black is also surprising in that its deletion effects can at times be on par with Red
Digimon usually found in Black: Metal Empire digimon, machine digimon, cyborg digimon, mineral digimon, puppet digimon, mutant digimon, failure digimon, artificial digimon, unknown/unidentified digimon
 
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Sparrow Hawk

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Hm? You didn't put "White" at your post? Honestly I always believed the white cards are meant for final jogressed forms and unknown/artificial digimon types until two colored dual cards came out so I changed my view to assume the white cards exist simply to be unique and expensive rare prices then the common white cards came out so I don't know what to say about that white cards... lol

And that is very accurate.
 
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