Appmon Staff Interview from Animedia

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The most recent Animedia had a huge interview regarding the creation of Appmon with the staff. Thanks to Kaen for scanning the whole thing and Garmmon for getting the whole thing translated we have the entire interview here.

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A new entry in the history of the 'Digimon' series is carved here!

Production for the newest installment in the Digimon TV series, whose history spans 17 years, has been confirmed and the series is slated to air in October. This series, donning the title 'Digimon Universe: AppliMonsters' (henceforth referred to as 'Appmon'), gives us a completely new outlook on the world portrayed in the Digimon series up till now, which have played out with the Digital World as their stage. Changes, such as a key item of the series, the 'Digivice', having made way for the 'Applidrive' and 'Appmon Chips', signal the brand new start this series aims to bring about.

The monsters debuting in this series are known as 'Appmon', AI-equipped application lifeforms who reside within smartphones. Being the embodiments of apps, these monsters fulfil their duties as they run in the background of apps that people use daily. In an unexpected turn of events, one of these monsters, a search engine Appmon known as Gatchmon, comes to the protagonist, Haru, in search of help. The duo set out in order to stop the brutal deeds of Leviathan, an AI that aims to gain control over the human society from the world of the Net. Aside from Haru, other youths who have partnered up with Appmon also make their appearance. As they meet and fight together with these youths, Haru and Gatchmon grow stronger together as they forge their own 'story of bonds'.

However, the scope of 'Appmon' does not stop at the TV series. It aims to expand into a large-scale project, spanning toys, the trading card arcade game 'Data Carddass', a card game, a Nintendo 3DS, and more. Don't miss out on riding the big wave that is 'Appmon', which will be washing over in October!

---

Nagatomi Daichi - Producer of 'Appmon'
Seki Hiromi - Toei Animation Supervisor
Katou Youichi - Series Composition

Aiming for a new 'non-Digimon' series, 17 years since the series has launched
['non-Digimon' as in a removal of Digimon from 'Digimon']

- Please tell us more about your experiences in bringing to life 'Appmon', as a new series of Digimon.

Nagatomi: Ever since the 'Digimon' series began airing as a TV anime in 1999, we've had a series that keeps on continuing with TV series, movies, toys, games, and etc. The 'Digimon' series was originally an anime based on Bandai's LCD games, and this influence, in the form of the Digivice, has remained deeply involved throughout the series' plots as a key item, even all the way up to 'Digimon Xros Wars: The Young Hunters Who Leapt Through Time', which aired in 2011. However, these LCD toys might appear a little dated in 2016, where we are now; after all, smartphones have filled the world, such that even elementary-schoolers are capable of operating smartphones in this era. Catching onto that trend, Bandai proposed a new item, the 'Appmon Chips'. From there, Katou Youichi-san was the one who came up with the concept of Digimon but from a different worldview, and requested to be put in charge of series composition.

Katou: Even before we started work on planning the 'Appmon' anime, I was involved in consulting Bandai on what kind/structure of anime would be work alongside the toys more, and how to give it a modern flavour, etc, in order to come up with ideas that would push the whole Appmon series in the direction it is heading in.

Nagatomi: Katou-san and Bandai created a proposal, within which 'Non-Digital Monsters' was written. While this is a bit hard for me to say in front of Seki-san, who was involved in the creation of Digimon, I was extremely captivated by this catchphrase, and I really hoped to be able to create 'Appmon' from this concept.

Seki: I, too, feel that this is one of the best concepts in order to push Digimon out further in the modern age. The staff involved in the various Digimon series up till now couldn't bring themselves to discard the concepts of 'the Digivice being a key item' and 'the Digital World being part of the worldview', so to be able to overcome these traditions makes it great in my eyes!

- Seki-san, as one of the people responsible for the creation of the Digimon TV anime series, what kind of concept were you intending to push out with the first series, 'Digimon Adventure'?

Seki: We originally started on the project as we wanted to create an anime to boost the sales of the LCD 'Digivice' toys, even if by a little. But to be very frank, the initial generation of Digimon designs gave off quite a scary feel, and I wasn't confident enough to say that I would like those designs. However, being involved in creating the show, I did hope that I could grow to like them myself. From there, I thought of adding some drama elements, that I specialise in, into the show. We added the children, who would represent the point of view of the audience, and told a story of the bonds between these children and the monsters.

Nagatomi: It was a splendid series. Although I only watched it as an adult, it doesn't change the fact that it had an interesting story. However, I felt that because of the success that [Digimon Adventure] turned out to be, the series that followed were unable to break out of this 'curse' that would bind them to following a similar structure to what [Adventure] had laid out. From there, Katou-san, the series director Koga Gou, and I had various discussions with the goal of creating 'non-Digimon'. Among those discussions, considerable time was spent on discussing and dissecting what exactly the appeal of 'Digimon Adventure' was. One of the factors we derived was how the series would depict an interesting view of 'the near future'. In an era where a world filled with digital appliances and concepts such as the Internet and computer was clearly visible [in the near future], [Digimon Adventure] depicts a burning story and charming characters set in that new world. Let's take for example, the 'phrases' that appear within the series. Although they are now commonly-used words in our everyday lives, digital-related terms such as 'File', 'Folder', and 'Server' gave the impression of futuristic words. That 'futuristic' feeling gave off a sort of charm to the children of that time, who compared to adults, had less contact with digital appliances.

Seki: At that time, even mobile phones weren't commonplace yet, and I also found myself going 'File? Server?' at all the digital jargon. So I made a request to 'Digimon Adventure' 's series director and scenario writer to write these terms in such that even someone as un-tech-savvy as I am would understand it, since children at that time would most likely not recognise these digital terms either. And so, the series featured File 'Island' and the Server 'Continent', with these landforms added at the ends of the terms to allow for easy handling and understanding.

Nagatomi: By attaching elements such as 'island' and 'continent' to these digital terms, they provide some feeling of 'connection' to the real world, which may be a reason for the children being able to accept the Digimon.

Seki: Even the near future can be considered a form of fantasy. However, by just writing a typical fantasy story, such a story that is too far removed from reality may not invoke emotions as well. As such, we have to make room to include some elements of reality. Even if they do not fully understand everything that's going on, children will still try to find something they can grasp onto, and once they comprehend and start to understand everything, they start to get absorbed [into the series]. That's why we create an element rooted in reality to act as a hook, and from there connect it to fantasy elements, which is essential in creating content aimed towards children. Katou-san is especially skilled at creating such hooks.

Katou: From my point of view, it is impossible to create a story without having some sort of hook, since I'm the type who expands their concepts and ideas from that hook.

AI (Artificial Intelligence) as a hook that connects the story to reality

- Then, what would you say is the element in 'Appmon' that acts as the hook connecting to reality?

Nagatomi: That would be AI (Artificial Intelligence), which has been coming up in various topics in the news lately. AI is already beginning to be integrated into various household appliances, becoming something gradually more and more indispensable from our lives. Not only that, AI is also becoming a more familiar existence, with more topics about AI such as AI capable of human-like thought processes coming about. As such, I thought about composing a story with AI as the hooking factor, and it seemed that Katou-san and Seki-san shared the same views as well.

Katou: With the speed at which science is advancing, the notion of the '2045 Problem' has begun to surface, predicting how artificial intelligence will surpass human intelligence in the year 2045. In another recent development, Microsoft released an artificial intelligence chatterbox named 'Tay' to the public on the net, which was supposed to learn from conversations. However, it wasn't long before it started learning racist messages and went haywire, and sparked numerous news articles about it. While paying attention to these points, as well as how AI is starting to ride the current trends, I thought that it might be interesing to use AI as a plot point.

Seki: A few years ago, many AI books started to get published, and I found myself reading and getting engrossed in them as well. I did think about how if we were to make a new Digimon series now, it should definitely involve AI in some way or another. At that moment, Katou-san, whom I meet in the Toei Animation main building from time to time, told me 'I intend to use AI as a plot point in the new series of Digimon'. I said 'if that's the case, these might be of some help in order to strengthen the story', and recommended some movies and dramas that dealt with AI. Katou-san watched these works and read up more to deepen his knowledge about AI; that's when I strongly believed 'Appmon will succeed with this person in charge'.

Katou: Despite being short 5-minute chats, Seki-san's 'Did you watch that movie?' and 'That drama was interesting, wasn't it?' held a lot of meaning to me. Although we did not plan anything beforehand, it made me feel that I was polishing the project and pushing it in the same direction as Seki-san, who could be considered one of the founding mothers of 'Digimon'.

Seki: I felt that for me, one of the people in charge of Digimon before, and Katou-san, who is aiming to create a Digimon series now, to share such a similar viewpoint, it was definitely the right choice to integrate AI into a modern-era 'Digimon'. I was excited to work with a scenario writer whom I shared such feeling for the concept work with!

Nagatomi: Despite Seki-san, Katou-san, and I all having very different thought process, we all managed to come to the conclusion in integrating AI into this work.

- How will AI be integrated into the story in this series?

Nagatomi: In a world where AI capabilities grow more and more similar to that of humans, we come to the question of 'what exactly is the difference between humans and AI?'. As the protagonists, Haru and co. start to realise and think about the theme of 'AI might have surpassed humans, but what advantages do humans possess? What brings happiness to being human?'.

Seki: As we probe into the difference between AI and humans, we arrive at the question 'In the end, what are humans?'.

Nagatomi: Even looking at the past and present, there is a distinct difference between the AI then and now. Simply put, AI in the past were supercomputers capable of performing quick calculations. On the other hand, AI in recent times are capable of similar thought processes to humans. 'What do AIs which are close to humans think about?' 'How will humans approach AI, as beings that possess intelligence surpassing that of humans?' As AI-related news addressing these questions become prevalent, I find myself thinking hard about these questions as well. It is a plot point that I personally am very interested in, and I look forward to how Katou-san will push 'Appmon', with AI as its motif.

Katou: As I was discussing with Watanabe Kenji-san, who is in charge of character designs for the Digimon series, he mentioned 'don't you think that as long as we maintain our current viewpoint on ethics [or 'as long as we do not get rid of our ethical viewpoint', AI will not be able to truly evolve?'. It was an interesting opinion, and one that I hope to implement into the series. In the end, I didn't want to depict AI that surpassed human intelligence as a terrifying threat that sought to destroy humanity. While it is true that there are some kinds of scary AI that create confusion in society, that's not all there is. AI has various aspects to it as well, and there exists those that help humans, and those that are made to play around. In the end, how an AI turns out is dependent on how humans use or interact with it. I hope to portray the question 'what exactly is AI?' in a way that is not too difficult to understand.

- Just as 'Digimon Adventure' connected digital terms and a digitalised worldview, bringing excitement to the children who watched it, this series aims to hook viewers in by using AI, which is becoming an increasingly familiar existence, and smartphone apps, which are already concepts familiar to us, as motifs. Is that right?

Nagatomi: I feel that the Appmon themselves, who are personified versions of smartphone apps, will captivate the viewers in their own way as well. While we don't usually think of much when we use apps, to imagine that these Appmon work in the background so that these applications can run...it would make me happy if these series could invoke that imagination in the viewers in some way.

Haru and Gatchmon are un-protagonist-like 'Buddies'

- Haru, the protagonist of this series, while being a kind person, is introverted rather than being very active or outgoing. Do you think it makes him seem not very protagonist-like..?

Nagatomi: True enough, among the protagonists of the Digimon series up till now, we've had a lot of the 'has disappointing grades, but is energetic and with hints of manliness, if not too bright at times' types of protagonists. While these traits give the protagonistic impression, they would tend to end up being offshoots of Yagami Taichi, the protagonist of the first series. While Taichi was definitely a charming protagonist, in a series that aims to express 'non-Digimon', I wanted a protagonist that was a different type from what Taichi was.

Katou: There is a sense of exhilaration to be had from a story with a hot-blooded protagonist at the lead. However, for 'Appmon' which centers around 'an important trait that humans possess, that is, the kindness and ability to sympathise with others' as a theme, I thought that a protoganist other than the hot-blooded type would be a better fit. Instead of someone who tackles and solves problems impulsively and energetically, I felt that I wanted a protagonist that, when faced with a certain situation, uses their kind heart to make decisions and take action. However, kindness alone will not solve everything. Through the course of the story, [the protagonist] would learn the importance of enduring hardships, and gaining the strength to clench one's teeth and stand up against the problems they face. You can say that this series is also a story about Haru, who admires and looks up to protagonists [in stories], growing to become more protagonist-like himself.

Nagatomi: After watching the first episode, if you felt that [Haru] isn't very protagonist-like, then I can say we've succeeded, since that was the impression we were aiming for.

Seki: If I were to say what is good about Haru, it would be that he is a protagonist who feels very much like a real representation of the children in this era. As an indoor person who prefers to spend time reading books instead of doing physical activities, he looks up to and aspires to become like his active and cheerful friend, Yuujin. However, no matter how much he feels he's tried, he can't change who he is. I feel that it reflects the average middle-schooler in modern times quite well.

- What is Haru's view and relationship with Gatchmon, his partner?

Nagatomi: As we were looking through past Digimon series, and analysing the relationships between the characters and their Digimon, we realised that Digimon are 'partners in terms of soul [something like soulmates?], almost like an avatar [of their partner]'. They weren't just monsters that appeared from another dimension, they were a personification of another side of yourself.

Katou: While defeating Appmon that cause trouble is one of the pillars of the story in this series, even when Harumon meets evil Appmon, he does not immediately determine that they are evil in his head. He confronts them directly, and decides based on his feelings. The one who does the technical, careful investigation and thinking would be his partner Gatchmon, through its special skill of 'Searching'.

Seki: Among the children of today, there are a surprising amount of children who don't have a sure sense of self [as in, they're not sure what exactly they are, what they aim to do/be]. They lose confidence in themselves, and fill themselves with worries as they compare themselves with others. I believe that as partners, Digimon, and now Appmon, fulfil the role of getting close to their partners, giving them a sense of self and supporting them. When an Appmon speaks a different opinion, it means to present their partner with another possible choice that was in their partner's heart all along. I would be happy if Haru and Gatchmon can become partners that are able to support each other.


Part 2 below
 

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Part 2

Koga Gou - Series Director
Nagatomi Daichi - Producer

Opening up new frontiers of CG with never-before-seen expression

- Koga-san, how do you feel about your position as the series director of Appmon?

Koga: I was captivated by the challenge of creating a completely new series that diverges from the series that came before it. While there are many long-running series out there, it is usually the first installment that contains the most revolutionary content. After that, the series that follow try to inherit the spirit of the first series, which may result in stagnation. That's why I feel, in order to inherit that revolutionary spirit of the first installment, we have to keep opening the series up to new frontiers. In that sense, I felt that 'Appmon' would become a series that properly inherits the spirit of 'Digimon Adventure'.

Nagatomi: To tell the truth, when I went to Koga-san to request that he take on the role of series director, he told me 'if we're going to make a series similar to the previous ones, then I'm not doing it'. I managed to persuade him by saing 'oh no, we're aiming for a "non-Digimon" concept', and he accepted the position.

- What is one thing you keep in mind most while producing this series?

Koga: Even up till now, Toei Animation strives to deliver series of the best quality. The 'Appmon' series follows the tried-and-true storyline of Haru and Gatchmon meeting and growing together, which, despite possibly sounding clichéd, unabashedly gives a straightforward telling of that storyline.

Nagatomi: Koga, the series director, is especially skilled at making use of exaggeration in anime. Even in the PV that plays as you enter the official site, you could say that Koga's skill is evident in the way the stock footage [aka appliarise/evolution scenes, etc] was presented. Those scenes looked cool and really got you heated up!

Koga: The PV contained a bit of the scene with Gatchmon's fusion; as the Appmon fuse and evolve, they go from being in a cel-shaded style to a 3DCG style [I don't remember how exactly the scene looked like so I'm not sure if I interpreted this correctly]. I wanted to express how Appmon, being data lifeforms, were literally just clumps of data through the visuals. Thus, instead of using cel-shaded CG that is popular nowadays, I decided to portray the Appmon using 3DCG instead. [3DCG in Japanese usually refers to the 'realistic 3D style'.] While a CG animated Appmon may look like it's being suspended while placed against an anime-styled background, I wanted to express to the viewers how the evolved 'Super Appmon' would probably have a CG look to them if they appeared in the real world.

- In the robot anime in recent years, more and more mecha animated with CG have been debuting. As 'living beings', using CG to portray these Appmon may seem a bit out of place.

Nagatomi: Appmon are beings that live in the world of the net, and are distinct from the living creatures in the real world. According to Koga, CG brings out this quality of the Appmon, especially after evolution, in a way no other medium can replicate.

Koga: Since we're using CG, we might as well leave the impression of CG in the animation, is what I thought. Of course, depending on the series, using CG that achieves a similar effect to cel-shaded animation works as well. However, I had a different aim with 'Appmon'. In order to open up new horizons for the 'Digimon' series, I feel that this 'pioneering spirit' is also necessary.

The story of the bond between Appmon, and youths still at a sensitive age

- What kind of combination will Haru and his partner Gatchmon turn out to be?

Koga: Haru is a kind youth who accepts everything as is without preconceived notions, and Gatchmon is a Search App Appmon who loves looking things up above all else. Gatchmon, who is obsessed with searching, and Haru, who gets pulled into Gatchmon's actions, give off the vibe of an odd combination. I hope to depict an interesting story of them as they stand up together against great foes. Just that, we were unsure of what image to go with in order to show off [Gatchmon's] searching abilities in battle, and since the earliest stages of planning, the question 'how can searching be used for battle' came up numerous times among the staff as they exchanged their views.

Nagatomi: In the end, we settled on using searching to find the opponent's weak spots in battle. Koga was the one who gave Gatchmon its name. When we weren't able to come up with any good ideas during the planning meeting, Koga came up with 'Gatchmon' as if a great idea just ran through his mind. When asked 'you got the name from "About xx number of results found" [the phrase returned in some search engines. 検索結果〇〇件が合致しました; 合致 is prounounced 'gacchi'], right?', [Koga] said 'Nope, it uses its claws to to grab serach results with a clang! [ガチッ 'gachi' in Japanese], so it's named Gatchmon'. Although everyone burst into laughter upon hearing that (laughs), the name Gatchmon fit so well that even now, we aren't able to think of another name that would fit better.

- How about the other partners? What kinds of combinations will they turn out to be?

Koga: Eri and Dokamon's relationship is completely that of a 'kakaa denka' combination ['kakaa denka' is a Japanese term referring to a woman/housewife's power in and over the household]. Dokamon's a meathead who is put to tears by its love for Eri, though its thoughts don't usually go through to Eri and it's usually left struggling. On the other hand, while Eri is a strong-willed character, she is good-hearted and displays kindness towards Dokamon from time to time. Torajirou and Musimon are, as you may be able to tell from their looks, the flashy comedic relief of the series. They add a comical air to the conversation whenever they appear, such that you could call them the moodmakers. Rei and Hackmon are the cool and serious rival characters. They don't let slip any unnecessary emotion, and the two of them are business partners. While they are depicted as rival characters that stand in Haru and co.'s way, Rei will also change greatly from meeting Haru.

- What was your intention behind spreading out the ages of the main characters?

Nagatomi: While the setup of having an elementary fifth-grader as the protagonist is extremely common in children-oriented series, we made a departure from that setup and went with a middle school first-grader. As you enter middle school, the scope of actions you can take greatly expands. We felt that by varying the age range, we would be able to portray the variety of problems and worries that come with [the different age ranges]. In this age, even between children that are only a school grade apart, there are a great deal of differences in their way of thinking or the problems that they face.

Koga: Katou Youichi-san, who is in charge of series composition, is able to understand and capture the sensitivities of the children in this day and age, so he is able to empathise well with Haru and co.'s portrayal. Not only that, we requested the help of Oonuki Kenichi-san, who has worked on series such as 'Gundam Build Fighters', to do the character design for this series. Oonuki-san is capable of creating flexible designs that are in line with the times, and for this series, has drawn splendid-looking characters that combine charm and warmth with a firm sense of presence.

Nagatomi: The female characters are endearing as usual. While I was taken in by Ai-chan at first, I've started to find Eri-chan great as well (laughs).

- To top it off, series director Koga, please leave a message to the readers that are anticipatin the airing of the series.

Koga: Although [Appmon] is targeted mainly towards children, it is a work of entertainment that can be enjoyed by viewers of all ages. I hope everyone can look forward to the series when it starts airing in October.

---

Shoutout to the Digimon tri. team!
We have created 'Appmon' as a series that holds its roots in the 'Digimon Adventure' series in high regard. The 'Appmon' team will give it our best too! (Nagatomi)



Here are the rest of the scans courtesy of Kaen. Thanks again to Garmmon for the translation.

Image Thumbnail Image Thumbnail Image Thumbnail



The discussion was originally in a tri. thread- http://withthewill.net/threads/16303
If you had a post in the tri. thread regarding the Appmon interview, I saved them all, just PM me and I'll send over your post so you can repost it if you want.
 

MarcFBR

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I believe everything is done being pasted and cleaned up above (the formatting got wonky while moving the interview.) If you notice anything odd let me know.

I find it interesting just how much Digimon Adventure was on their mind while making Appmon, and the very genesis of making the series was, to a point, looking over the old shows and wondering how Digimon could break out of the mold of what Adventure as a series was.

It's quite interesting to hear the thoughts about how they want Appmon to push the franchise as a whole forward into a new era.

I also think it's rather interesting in how the overall goals of pushing the franchise forward by getting rid of the trappings of Adventure isn't dissimilar from tri. in that, tri. uses the trappings of Adventure to tell a different type of story than Digimon does.

I like that we have 2 different things trying to push the franchise forward in different ways.


The interview is very fluffy at times (what marketing interview isn't?), the fluff seems different this time. It does give us some decent information into the thoughts behind the production. It was indeed always 'new Digimon' but with the idea being how can they make a NEW Digimon, and they started in the obvious place, got rid of calling the monsters Digimon and removing all (most? hard to say until the show gets going properly) things with the traditional labeling.


Some of the details about the creation of Adventure were quite interesting to hear, especially with how it colored their method of thinking for Appmon.
 

Lhikan634

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It's nice to have some more info (or at least info consolidated) on Appmon. I think it's interesting, for the push to move away from some of the definitional points of Digimon, they're not going all that far away. I mean, Digimon basically were AI, at least originally, so the biggest difference there seems to be in the OS. We even have the Hackmon duo who are like different-OS versions of the same process. I do look forward to seeing how the full differences are implemented, as the Appmon are really seeming a lot like NetNavis from Megaman NT Warrior (another series I'm quite fond of).

I do hope that, while moving away from certain points of Digimon, they bring back a few points in a fresh way. Maybe see a new generation Pineapple lying around or other Easter eggs.

Also, though it's been known for a bit, I still have to say "huzzah!" at having an introverted primary protagonist. I think that's really going to be interesting seeing how that fleshes out as that should give an entirely different spin of "protagonist-ing".
 

B-mon

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Well, damn. There was that huge thread of people scared that Digimon were being thrown to the wayside, and turns out that is the active idea, at the very least with the TV series. It's looking less and less likely non-Appmon Digimon will show up.

Funny anecdote about Gatchmon's name; I figured that was the inspiration all along, but apparently he was designed with his crane grab-hands first, and then named.
 

MarcFBR

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Well, damn. There was that huge thread of people scared that Digimon were being thrown to the wayside, and turns out that is the active idea, at the very least with the TV series. It's looking less and less likely non-Appmon Digimon will show up.
'Less and less likely'? Was it ever expected in the first place?

I don't know why anyone expected normal Digimon to show up to any heavy extent, at least early on, at all.

Even if they did, it would be 'Appmon' versions ala Hackmon or via a small winking cameo.

There was never a hint of old random Digimon showing up. Any assumption that they would was people wanting something that was never realistic.


It isn't even really a new thing for the franchise as a whole frankly.


Or to sum it all up...

https://i.imgur.com/Buzss.jpg

This image doesn't thumbnail very well, so just posting a link.
 

Rohan

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^ I think the expectation was that since the series is called "Digimon Universe: Appli Monsters" that it would tie back into Digimon in some way. Yet that hope seems to have all but dashed.

I'll still give the series a try, but no matter how good or bad it is, I can't see it as a Digimon show.
 

NekoHaruko

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Sorry to go a little off topic. But wasn't Takato a bit introvert? As far as I remember, he wasn't hot headed. He mostly thought with his heart. Was usually drawing or quietly playing cards with friends.. And bad at sports. People seem to think Haru is our first Non athletic leader.
 

MarcFBR

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^ I think the expectation was that since the series is called "Digimon Universe: Appli Monsters" that it would tie back into Digimon in some way. Yet that hope seems to have all but dashed.
It's still a show about digital monsters, and a part of the Digimon franchise. That's the tie in. It's as much as anything else is

Whether the actual 'Digimon' will show up at some point later on we certainly won't know for a long while.

It was made pretty clear early on that this was an attempt to try new things with the brand, but even then, the AppliDriver is still pretty much a Digivice, the characters are still pretty much chosen/tamer and partner, and the Appmon are still pretty much Digimon.

And Hackmon is still pretty much Hackmon.

I don't really see it as different than what the multimedia portions of the brand have been doing since day 1.


That being said, I do understand what others mean, I just inherently disagree.
 

Vice

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To me a series about digital monsters that centers itself around apps makes so much sense. In 2016 apps are everywhere phones, tablets, televisions, and so many more digital devices, the creators of Digimon Universe want to use apps to connect with children and audiences, the same way that the original Digimon used computers and the Internet to connect with its audience, back when computers and the Internet were fairly new concepts and fresh in people's minds. I'm curious how the AI will play a role in all of this? Will it be something along the lines of it going rogue like the D-Reeper, Neo, or Yggdrasil and it attempts to wipe out humanity based on its judgements, or will it be something completely new?
 

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While it's true that this interview is ostensibly marketing copy, I like that the creators explicitly acknowledge that they wanted to tell a Digimon story to kids who grew up in a world saturated with smartphones, and more ominously, must wrestle with the implications and likelihood of artificial intelligence that was still largely hypothetical some 17 years ago when the original Adventure series aired.

Also, I would hope that the creators' frequent recitations of the original Digimon Adventure as a source of inspiration for them would be enough to allay any concerns that Appmon is going totally off the rails. All of those comments give me hope, much like I see with tri. with an older audience, that the creators are trying earnestly to honor the source material as best they can while adapting it for a new audience.
 

Shadow Shinji

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Digimon is evolving :) This is the best explanation I've seen so far about the whole idea of the Appmon. Truly appealing to understand the series I bet.

Anyway, I'm totally into it as long as the entire concept of the original Digimon is not entirely cast aside.
 

Gigamon23

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It is nice to get little bit more on what the creators of the show were thinking in the development process. It could be an interesting thing all on it's own.
It is also nice to be justified concerning my initial impressions (which lots of others shared) about how Appmon were not "Digimon" in the classical sense. They are a totally different thing, or to put it as they state in the interview, they're a "re-imagining" of what Digimon are. They share some basic traits, but otherwise are their own thing entirely. At least they're not pretending this is the same thing. The Digimon label hanging over this new series is only there for marketing purposes, it seems to me.

I won't say that it's the wrong thing to do---I think that if they want to keep the whole thing relevant, they have to change. But it is sad to see them cast away the roots that the series was founded on---the LCD pets. It will be refreshing to see them cast away some of the tropes that have been there since Adventure, since some of those have been what's dragged the whole franchise down. I think Marc makes an excellent point with Tri. being a different sort of story with Adventure trappings, and Appmon being a "Digimon"-type story that gets rid of the Adventure trappings. I personally prefer the former to the latter, though.

Not to go too long on this post, but it reminds me of Orson Scott Card's basic distinction between Fantasy and Science Fiction: "Science Fiction has rivets; Fantasy has trees." Both can tell the same story, and both can be classified as "speculative fiction", but the setting and the tropes make it one or the other. It seems to me that Appmon has crossed a similar barrier in that it's story and some of it's tropes are the same as other Digimon series, but it's basic premise (i.e. the definition of what a Digimon is) has changed. Bottom line: the difference between Appmon vs. Digimon seems to be similar to that of Fantasy vs. Science Fiction.
 
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Garmmon

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Thanks Marc for helping to repost/reformat. :>

While they did talk about how one of the key items they were getting rid of is the Digivice, it kinda confused me because isn't the Applidrive the Digivice of the show anyway? It seems to look/function about as differently as the Xros Loader did to the Digivice, but they still considered the Xros Loader a Digivice.
I was surprised too that they didn't mention Takato at all when talking about Haru's non-protagonistic personality..granted they didn't say all the previous protagonists were of the same kind, but I guess they didn't want to tie Appmon to the previous series in this way?

I agree it was an interesting interview though, before the magazine came out I really wanted to read it to see if they would talk about Appmon's direction in contrast to the original series..either way I'm more excited for the show to come out now. c:
 

MarcFBR

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Gigamon, interesting how we both came out of the interview thinking opposite things. This isn't me being cute or winkingly insulting, I just find it legitimately interesting how it's so easy how people can come out reading content with insanely different viewpoints on what the things being said actually meant.


And Garm... I have no idea why I had to repair the formatting when I moved it over. Maybe the size screwed up copy/pasting. I did my best to reproduce the way you had it formatted originally. If you notice anything looks wrong let me know and I'll fix it.
 

AmEv7Fam

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Gigamon, interesting how we both came out of the interview thinking opposite things. This isn't me being cute or winkingly insulting, I just find it legitimately interesting how it's so easy how people can come out reading content with insanely different viewpoints on what the things being said actually meant.
Soo much of my deep thinking has occured because of that.

Seriously, I had somebody say I should become a philosipher.

On topic, I feel they have been learning from their past mistakes, and I am genuinely interested in the show.
 
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Tsurugi

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After reading this interview, I feel slightly mixed about the thought process behind it. I never really saw the terminology of Digivice and Digital World tying the franchise down to Adventure, I felt it was a small part of what made Digimon Digimon to me. But I like that they want to keep the spirit of the series intact.

With some comparing this to Megaman.EXE, this seems to work well here. In Appmon, they seem to keep the core idea but take out the terminology. While for Megaman.EXE, they keep the robot names but change nearly everything else around it.

While I'm mixed on the thought process, the show itself looks pretty good and I'll be sure to give it a chance when it comes out. Hopefully Crunchyroll will pick it up like they did previous Digimon series.
 

Garmmon

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And Garm... I have no idea why I had to repair the formatting when I moved it over. Maybe the size screwed up copy/pasting. I did my best to reproduce the way you had it formatted originally. If you notice anything looks wrong let me know and I'll fix it.
I don't see any formatting issues so no worries; I did spot a couple of typos though, if you could take the trouble to help edit them it'd be greatly appreciated..!

original: viewpoint on ethics [or 'as long as we do not get rid of our ethical viewpoint', AI will not be able to truly evolve?'.
fixed: viewpoint on ethics [or 'as long as we do not get rid of our ethical viewpoint'], AI will not be able to truly evolve?'. (missing square bracket)

original: readers that are anticipatin the airing
fixed: readers that are anticipating the airing (missing g)
 

Gigamon23

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Gigamon, interesting how we both came out of the interview thinking opposite things. This isn't me being cute or winkingly insulting, I just find it legitimately interesting how it's so easy how people can come out reading content with insanely different viewpoints on what the things being said actually meant.
Huh. I thought I understood it pretty well, but I guess it is interesting how we still have differing viewpoints on the matter. (I'm right with you on the sincerity train here. :p) I'll be frank and say I still don't understand your position on how this iteration of the franchise is no different than the others---it seems to me that breaking away from every other iteration of Digimon was the point, according to the creator's statements. But I will say that the AI theme is intensely interesting to me, and I will be looking forward to enjoying it as it's own thing, rather than as a traditional Digimon experience.
 
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jamesC

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At least they're admitting now that this'll be separate from Digimon we known
 
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