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Thread: *Proffer* Digimon Ultimate Battle

  1. #1
    Ain't got no mojo... RoyalEruKnight's Avatar
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    Lightbulb *Proffer* Digimon Ultimate Battle

    Hello! Well basically I opened this thread to tell you about a proposal that I was thinking about for many years since I played Digimon rumble arena 2 (Digimon Battle Chronicle) and i saw that did not come back to get games like this for the next generation of consoles.

    would be nice if all digimon communities in Asia, Europe, Africa, Oceania, and Latin America America we were together with this proposal or request as it were for the establishment of a Digimon fighting game in 3D with free movement on stage and with extensive roster.)


    -The concept of the game

    - Platform: XBOX 360/Playstation 3/Xbox Wii @U/ @PlayStation_jp/ @Nintendo

    -Characters

    would be something like well




    You can also choose the subsequent evolutions as in dragon ball z tenkaichi with Goku, SJJ , SJJ2 , ect with a extensive roster with several digimons and also popular villains





    * That you can unlock new digimones forward and depends on how you win the fights unlock their different evolutions as agumon to koromon or black agumon , agumon to greymon or Tyrannomon; DNA, Jogress Warp and evolution.


    * That the digimons has a moderate size as deliveries of Digimon rumble, i cannot imagine a impeldriamon fighter mode of the original size.


    * Because all the digimons do not fly, possessing as a momentum or double jump.


    hat by characters get three techniques and a special with an animation


    Example: Wargreymon: Great Tornado; Dramon Killer; Gray Fire. Special Technique: Gaia force


    better explained







    Modes




    *Story Mode I thought it must be involved in the Digital World is in danger because that is being ruled by seven kings demons and you're the only one who can save it!





    you can freely explore the Digital World and then start the battles with Digimons and then Bosses








    * Versus Mode


    * Digimon Analyzer Mode


    * Practice


    * Online Mode


    -Venues




    DigiQuartz


    Castle Mercurymon


    Village of Flames


    Colysium


    File island ect..


    that's all that occurred to me, I have also done some good research studios game development such as:


    Dimps Inc: Creators Series Budokai Dragon Ball, Dragon Ball Z: Burst Limit, Saint Seiya: The Sanctuary Yu Yu Hakusho Forever and Shaman King: Funbari Spirits among others.





    All this was in Ps2 practically
    if they made ​​a game would look like





    Contact: https://www.dimps.co.jp/form/form-en.php


    Spike: Creators Of Dragon Ball Tenkaichi series, Dragon Ball Ragin Blast series and Dragon Ball Ultimate Tenkaichi



    Data: @ Spikechunsoft


    And best of all studies what I believe, because they have been able to full capacity of gameplay, story and graphics of an anime:


    CyberConnect2: Creator of Naruto Ultimate Ninja Storms Series.








    already know that it would be great to say that they did them


    data:


    PR_CC2 cc2information @ @ @ Cc2news


    Hiroshi Matsuyama (Creator) Waka PIROSHI_CC2 @ @ @ wakacc2 Ishibashi cc2_ishibashi


    You can not miss either namco bandai have not done a good job to say





    BandaiEu @ namcogames aadjadj@namcobandaigames.com


    BandaiUk @ NamcoBandaiUK


    left to wonder because the data? for all we do notice everywhere.

    Video



    So Lets Sign : http://www.change.org/petitions/band...-fighting-game

    Last edited by RoyalEruKnight; 03-05-2013 at 09:41 AM.

  2. #2
    After reading all that, all I can honestly say is..

    Now I know what taking LSD feels like.


    I mean, there is nothing wrong with trying, but this sort of thing just never works.
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  3. #3
    I'm going to have to agree with MarcFBR. Bandai Namco is a business, and they will only do something like this if they think that they can make a profit by doing this (and a certain amount of profit, to meet their goals for this type of game).

    And it would probably be Bandai Japan who makes the game. Bandai Japan is only one of the companies under the umbrella of Bandai Namco. If the game is supposed to be released all around the world, then other companies would have to license the game from Bandai Japan to release it all around the world. Other companies would only want to license the game if they think that they can make a profit by doing so. And Bandai Japan would only agree to licence out the game if Bandai Japan thinks that it can make a profit by doing so.

    It's not as simple as 'Bandai Namco making the game and releasing it around the world.'

  4. #4
    Ain't got no mojo... RoyalEruKnight's Avatar
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    I know this is hard because it is very unlikely to accept a petition signed by Bandai.


    but we must not be negative, doesn't cost nothing to do it. We have to try to fight for it though, as long as we see that we noted by Namco Bandai Games and we are not alone in thinking like a game like this in the world were a little not satisfied? it may be unlikely as it probably is in the realm of the possible and not impossible


    A movement full of fans can not be ignored if bandai likes easy money I do not think that it passes unnoticed, this long-term project is to develop not think this year or maybe next year announced what God wants if he wants Bandai.

    the idea is that at least they see it and say something about.

    Thanks, Eru

  5. #5
    If you want this game to be made, then 'Bandai seeing it and saying something about it' is not good enough.

    Even if Bandai sees a petition, that doesn't mean that the fans are willing to pay for the game, or can afford it. The best way to get Bandai's attention is if fans around the world buy a Bandai game that's similar to this and then, individually, send customer feedback to both Bandai Namco and the local Bandai company in their region (Bandai Asia, Bandai Japan, Bandai America, Bandai UK, etc.).

    That way, people are putting their money where their mouths are. And Bandai is more likely to listen if customers (people who spend money on Bandai's games) contact Bandai individually.

    Also, if you really want this to happen, you could try to get a marketing job at Bandai Japan, or start your own company and pitch this to Bandai Japan as a business proposal.

    I understand what you want to do, but making a petition is the wrong way to do it.

  6. #6
    It's never going to work, but for the sake of argument, let's pretend it 'could'.


    I feel you need to clarify what exactly you are asking for.

    You've built a 'pitch' that doesn't necessarily mesh with the audience. You've asked for to much without actually saying what the game should be...

    You mention various companies that would be good making it, but what exactly is the game?

    Are we talking a Smash Bros style Rumble Arena 2 fighter?
    Are we talking about the more 'fighting' style of the 2d DBZ fighters?
    Are we talking the more battley action style of the 3d DBZ fighters?
    Are we talking about the wild anime action of the Ninja Storm games?

    You bring up ancillary stuff a lot, but you don't discuss the actual core of the game.
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  7. #7
    Ain't got no mojo... Kompi's Avatar
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    I have signed and you have my full support. However, CyberDramon and MarcFBR have a point. You should take into account what they're saying and work on your "campaign". I'd love to see a Digimon game play like Naruto Storm, but how can it happen? It's not as easy as it seems, but you've taken the first step. Don't give up, and keep working on this and you might succeed.

    First thing's first, make an even better presentation of how you want the game to be. What you've done now does a good job at showing us the big picture, which is good. But you need to make it more coherent (more put together) and the video needs to show the idea behind the game as well. Illustrations, like that Digimon Ultimate Battle select screen, will help.

    Secondly, if you want backing by a lot of people, try posting this on the various Digimon gaming facebook sites and forums. However, don't do that until you've made a better presentation of the idea behind the Digimon game. You could get people to help you pitch in ideas or make illustrations, videos etc. Try gathering a few people, and get help from forums or similar places.

    Thirdly, if you want the petition to succeed you need to actively upload videos, spread awareness and make people write to the respective companies. You've done a great job at putting links for us to follow thereby making it easier for us, but it never hurts to make it even more easy. Use mainstream media like facebook, twitter and Youtube to spread the word because they reach the farthest.

  8. #8
    I'm going to continue my 'lets pretend this works'

    By and large Kompi is right.

    You've also gone beyond your concept.

    And what I mean is, there is to much.

    You've seemingly planned to have dozens of characters, each having 5 or so evolutions that you can customize?

    The idea might be more focused to do what Kompi said and modify it slightly.

    The game uses the Ninja Storm engine (quick anime battles.) You play as the rookies, or whoever the character is, and each character has a single evolution as an animated supermove (Agumon to Wargreymon) rather than having evolution be part of the game inherently. With DBZ games, you can have Super Saiyan's largely be the same character with new hair, that won't work here.

    So you make them super moves. A gameplay style like that would also fit well with letting in non Digimon characters, Masaru for example.

    You are thinking big, which is awesome. But the 'goal' of doing a petition like this is, in theory, to get it made, and while large casts with many evolutions sounds awesome on paper, it makes it expensive to work on.
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  9. #9
    Ain't got no mojo... RoyalEruKnight's Avatar
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    Quote Originally Posted by Kompi View Post
    I have signed and you have my full support. However, CyberDramon and MarcFBR have a point. You should take into account what they're saying and work on your "campaign". I'd love to see a Digimon game play like Naruto Storm, but how can it happen? It's not as easy as it seems, but you've taken the first step. Don't give up, and keep working on this and you might succeed.

    First thing's first, make an even better presentation of how you want the game to be. What you've done now does a good job at showing us the big picture, which is good. But you need to make it more coherent (more put together) and the video needs to show the idea behind the game as well. Illustrations, like that Digimon Ultimate Battle select screen, will help.

    Secondly, if you want backing by a lot of people, try posting this on the various Digimon gaming facebook sites and forums. However, don't do that until you've made a better presentation of the idea behind the Digimon game. You could get people to help you pitch in ideas or make illustrations, videos etc. Try gathering a few people, and get help from forums or similar places.

    Thirdly, if you want the petition to succeed you need to actively upload videos, spread awareness and make people write to the respective companies. You've done a great job at putting links for us to follow thereby making it easier for us, but it never hurts to make it even more easy. Use mainstream media like facebook, twitter and Youtube to spread the word because they reach the farthest.


    Thank you for supporting Kompi, you are the only one who has understood the beyond of reality


    I'm Latin American and this subject we have discussed several fans and I´m in community in community spreading the word


    Difficult criticism touched me but mostly I move on.


    Sorry for my bad English.


    you too can help me on this? group working?

    Quote Originally Posted by MarcFBR View Post
    I'm going to continue my 'lets pretend this works'

    By and large Kompi is right.

    You've also gone beyond your concept.

    And what I mean is, there is to much.

    You've seemingly planned to have dozens of characters, each having 5 or so evolutions that you can customize?

    The idea might be more focused to do what Kompi said and modify it slightly.

    The game uses the Ninja Storm engine (quick anime battles.) You play as the rookies, or whoever the character is, and each character has a single evolution as an animated supermove (Agumon to Wargreymon) rather than having evolution be part of the game inherently. With DBZ games, you can have Super Saiyan's largely be the same character with new hair, that won't work here.

    So you make them super moves. A gameplay style like that would also fit well with letting in non Digimon characters, Masaru for example.

    You are thinking big, which is awesome. But the 'goal' of doing a petition like this is, in theory, to get it made, and while large casts with many evolutions sounds awesome on paper, it makes it expensive to work on.
    Lol, Dragon Ball Raging Blast 2 has about 42 characters and Narutimate storm generations about 54 , Basically there are 42, we choose the betters off the public from digimon but are just bases.

    5 evolutions like in tenkaichi goku ssj2 ssj3 ssj1 I have ssj4, is almost equal agumon shika Greymon, Metal Greymon, WarGreymon and victorygreymon. from Rookie until Mega 1 O 2


    customize not, I say it unlocks their different evolutions as V-mon to ex-VMON or Veedramon ect.

    I think the storm Ninja engine is the best of all as you say it Quick Battles.

    you played digimon rumble arena 2? is garbage XD, two evolution is nothing.

    Super Moves without animation



    the idea is that simple digimons without taichi or takuya, only brings the anime Digimon, only that.

    that's it, more info? thanks


    -Eru

    Fan Made




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